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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2382
Doomsday Engine
Bug
New
High
Recognizing IWAD/PWAD files with more accuracy (using CRC-32)
skyjake
2020-12-08 08:26
1406
Doomsday Engine
Feature
New
Normal
Record particles and other effects in demos
2019-11-29 20:24
1301
Doomsday Engine
Feature
Progressed
High
Redesigned DED Reader
skyjake
2019-11-29 16:27
2404
Doomsday Engine
Bug
New
Normal
REKKR compatibility issues
skyjake
2020-01-22 06:33
1726
Doomsday Engine
Feature
New
Normal
Remapping the colours on a texture via material def
2019-11-29 19:26
1864
Doomsday Engine
Feature
New
Normal
Remember material, particle and decoration animation states in saved games
2019-11-29 21:06
1460
Doomsday Engine
Feature
New
Normal
Remember the playing music in save game
2017-04-03 18:49
2015
Doomsday Engine
Feature
Progressed
Normal
Remove server-side audio system
2019-11-29 23:06
1327
Doomsday Engine
Feature
New
Normal
Render extra plane in XG sector
2019-11-26 11:32
1647
Doomsday Engine
Feature
Progressed
High
Replace FS1 with FS2-based resource management
skyjake
2019-11-29 21:33
1663
Doomsday Engine
Feature
New
Normal
Replace game-side color filter / special effect with LensFx
2017-04-03 18:59
1976
Doomsday Engine
Feature
New
Normal
Replace old Save/Load menu with new UI widgets
skyjake
2019-11-29 21:56
1104
Doomsday Engine
Bug
Progressed
Normal
Replacement flats VS texture animations
2017-04-03 14:43
1459
Doomsday Engine
Feature
New
Normal
Replacement of MT_POD unique behavior with flag
2019-11-29 18:49
1607
Doomsday Engine
Feature
New
Normal
Reset settings to defaults
2019-11-29 21:33
2301
Doomsday Engine
Bug
New
Normal
Restart playing MIDI music using new soundfont after changing soundfont in Settings
2019-12-01 21:47
1962
Doomsday Engine
Feature
New
High
Revised network protocol based on libshell
skyjake
2018-07-29 16:53
2451
Doomsday Engine
Bug
New
Normal
ringing sound
skyjake
2021-02-18 07:25
1361
Doomsday Engine
Feature
Progressed
Normal
Rotation of objects away from walls during map load
2019-11-29 16:34
2455
Doomsday Engine
Bug
Resolved
Normal
rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only
Deng Team
2021-11-20 00:26
2033
Doomsday Engine
Feature
Progressed
High
Runtime map editor
2019-11-29 12:31
2323
Doomsday Engine
Bug
New
Normal
Saved games are deleted after opening game
2019-11-29 22:26
1617
Doomsday Engine
Feature
New
High
Scoped definitions and variables
Deng Team
2016-12-01 20:17
1815
Doomsday Engine
Bug
New
Normal
Screen wipe still smoothed with Vanilla renderer profile (console transition)
2018-11-05 17:31
1970
Doomsday Engine
Feature
New
Normal
Scriptable map entry/exit, cycling
2019-11-29 21:13
1616
Doomsday Engine
Feature
New
Normal
Selector for sprites
2019-11-29 18:35
1461
Doomsday Engine
Feature
New
Normal
Separate chain/event derived/driven behaviour for XG
2017-04-03 18:48
1489
Doomsday Engine
Feature
New
Normal
Separate decor definitions for different plane types
2019-11-29 18:50
1758
Doomsday Engine
Feature
New
Low
Separate left/right modifier keys (Shift, Alt, etc.)
skyjake
2019-11-29 12:37
1757
Doomsday Engine
Feature
New
High
Separate server and client sources
2019-11-29 20:17
2331
Doomsday Engine
Bug
New
Normal
Server doesn't check wads (connecting via command line)
2019-11-29 22:31
1290
Doomsday Engine
Feature
New
Normal
Session-only cvars
2019-11-26 15:33
1323
Doomsday Engine
Feature
New
Normal
Set skin on particle model from within particle generator
2016-08-09 10:56
1573
Doomsday Engine
Feature
New
Normal
Setting for number of samples used for antialiasing
2019-11-29 21:31
1449
Doomsday Engine
Feature
Progressed
Urgent
Setup bindings/controls via taskbar UI
Deng Team
2016-07-05 23:54
1623
Doomsday Engine
Feature
Progressed
Urgent
Shaders
skyjake
2018-10-27 15:14
1031
Doomsday Engine
Bug
New
Normal
Shootable triggers and freelook
2017-04-03 14:46
2256
Doomsday Engine
Bug
New
Normal
Sky clipping through ceiling
2017-07-18 11:02
2324
Doomsday Engine
Bug
New
Normal
Sky texture issue upon MOD loading/unloading in game
2019-11-29 22:31
2392
Doomsday Engine
Feature
New
Normal
Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level
skyjake
2020-12-08 08:27
1897
Doomsday Engine
Bug
New
Low
Slightly different sprite clipping in Dday versus vanilla
2017-04-03 18:32
1615
Doomsday Engine
Feature
Progressed
Normal
Sloped planes
skyjake
2018-10-27 15:10
1362
Doomsday Engine
Feature
New
Normal
Smoothing of dynlights & halos
skyjake
2019-11-29 16:44
1529
Doomsday Engine
Feature
New
Normal
Sound affected by the world
2019-11-29 18:59
1266
Doomsday Engine
Feature
New
High
Sound decorations
2019-11-29 16:21
1475
Doomsday Engine
Feature
New
Normal
Spawnmobj "deaf" things
2019-11-29 18:46
1308
Doomsday Engine
Feature
Progressed
High
Splitscreen multiplayer
2019-11-29 16:28
967
Doomsday Engine
Bug
New
Low
Sprite angling incorrect at sharp angles
2017-04-03 14:59
2422
Doomsday Engine
Bug
New
Normal
Sprite clipping as in Software mode (it already done before in Strife Veteran Edition)
Deng Team
2020-04-24 11:09
1929
Doomsday Engine
Bug
Progressed
Normal
Sprite priority handling
2019-11-29 23:06
684
Doomsday Engine
Bug
New
Normal
Sprites moving up if their bottom intersects the floor
2017-04-03 18:32
1677
Doomsday Engine
Feature
New
Low
Square particle shape (option, as alternative to round particles)
2019-11-29 15:51
2456
Doomsday Engine
Bug
New
Normal
Stable 2.3.1 linux: audio output is not saved
skyjake
2021-04-14 19:27
1350
Doomsday Engine
Feature
New
Normal
Stair Builder: spread build on tagged sector range
2017-04-03 18:48
1471
Doomsday Engine
Feature
New
Normal
Standard definitions should conform to vanilla
2019-11-29 23:06
1754
Doomsday Engine
Feature
New
High
Start local server using client GUI
skyjake
2018-07-29 16:46
1559
Doomsday Engine
Feature
New
Low
State and sprite without a mobj (SMT2A0/STLAG)
2019-11-29 19:14
2091
Doomsday Engine
Bug
New
Normal
State Particles won't start for Afrit in some cases (Hexen)
Deng Team
2017-04-03 13:40
1646
Doomsday Engine
Feature
New
Normal
Stereo 3D enhancements
2019-11-29 19:22
2383
Doomsday Engine
Feature
New
Normal
Stereo rendering convergence setting
Deng Team
2019-12-27 14:41
1386
Doomsday Engine
Feature
New
Normal
Stopping monster infighting
2019-11-29 18:37
1598
Doomsday Engine
Bug
New
Low
Strange vertical view bobbing when running into walls
2019-11-29 22:58
1869
Doomsday Engine
Feature
New
Normal
Support 'shadowed' texture resources in animated textures
2017-04-03 18:40
1640
Doomsday Engine
Feature
Progressed
Normal
Support for id Tech 1 audio/graphic resource hacks
2019-11-29 23:06
1603
Doomsday Engine
Feature
Progressed
Urgent
Support for id Tech 1 map hacks
2019-12-15 07:34
2438
Doomsday Engine
Bug
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
1476
Doomsday Engine
Feature
New
Normal
Support for the features of the Playpal and Colormap lumps
2017-04-03 18:42
1500
Doomsday Engine
Feature
New
Normal
Support for ZDoom ZIP-as-WAD feature
2018-11-05 10:16
1544
Doomsday Engine
Feature
New
Normal
Support for ZDoom's Decorate function
2019-11-29 12:31
1668
Doomsday Engine
Feature
New
Normal
Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range
2020-12-08 08:27
2423
Doomsday Engine
Feature
New
Normal
Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery
Deng Team
2020-05-10 11:23
2295
Doomsday Engine
Feature
New
Normal
Support XBOX version of Doom
2018-11-18 07:45
1842
Doomsday Engine
Feature
Progressed
Normal
Support ZDoom's episode and hub definitions in MAPINFO
2019-11-29 12:31
1844
Doomsday Engine
Feature
New
Normal
Support ZDoom's skill definitions in MAPINFO
2019-11-29 23:06
1840
Doomsday Engine
Feature
Progressed
Normal
Support ZDoom-extended MAPINFO format
2019-11-29 23:06
1233
Doomsday Engine
Feature
New
High
Surface decorations using 3D models
2015-12-22 13:15
1628
Doomsday Engine
Feature
New
Normal
Surface meshes
2017-04-03 18:58
1993
Doomsday Engine
Bug
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2017-04-03 13:55
1552
Doomsday Engine
Feature
New
Normal
Tag 667 Compatibility Option
skyjake
2018-10-27 15:53
2180
Doomsday Engine
Bug
New
Normal
Task bar shows only partially (Intel Mobility)
2017-04-03 14:19
877
Doomsday Engine
Bug
New
High
Texture offset anomaly
2019-11-29 23:06
1920
Doomsday Engine
Feature
New
Normal
Tree navigator widget (libappfw)
skyjake
2017-02-08 12:06
1828
Doomsday Engine
Bug
New
Low
Tutorial doesn't claim mouse after clicking during launch
2017-04-03 14:15
4
Doomsday Engine
Feature
In Progress
Normal
UI improvements
skyjake
2019-11-29 21:27
2298
Doomsday Engine
Feature
New
Normal
Upgrade Assimp to latest 4.x version
skyjake
2019-10-27 20:13
1774
Doomsday Engine
Feature
New
Normal
Use "-savedir" option to the configure where saves are stored
2017-04-03 14:27
1542
Doomsday Engine
Feature
New
High
Use hit origin for Damage generator
2019-11-29 19:08
9
Doomsday Engine
Feature
Progressed
High
Use local server to run single-player games
2019-11-29 20:21
2188
Doomsday Engine
Feature
New
Normal
Use OpenVR SDK for virtual reality
2016-11-30 07:43
1793
Doomsday Engine
Feature
New
Normal
Use rich formatting in help strings
skyjake
2019-11-29 22:49
1886
Doomsday Engine
Feature
In Progress
Urgent
Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input
skyjake
2019-10-14 10:23
2403
Doomsday Engine
Feature
New
Normal
User-provided particle texture flipbook (atlas)
skyjake
2020-12-08 08:27
1622
Doomsday Engine
Feature
New
Urgent
Vanilla depth shading
2019-11-29 23:23
1440
Doomsday Engine
Feature
New
Normal
Vanilla Doom collision-checking mode
2017-04-03 18:39
1491
Doomsday Engine
Feature
New
Normal
Variable damage for the pmf_crush plane move flag
2017-04-03 18:48
1129
Doomsday Engine
Bug
New
Normal
Various mobj Z movement clipping bugs
2019-11-29 22:58
1194
Doomsday Engine
Feature
New
High
Viewing other players' cameras ("spy" command)
2019-11-29 16:14
2450
Doomsday Engine
Bug
New
Normal
weapon stretched
Deng Team
2021-02-22 04:19
1563
Doomsday Engine
Feature
New
Normal
Weapon text defs affect the Controls menu
2019-11-29 19:15
1067
Doomsday Engine
Bug
New
Low
White player arrow missing on automap
2017-04-03 14:43
1999
Doomsday Engine
Bug
New
Normal
Window focus/close events ignored during busy mode (should defer)
2017-04-03 13:55
1620
Doomsday Engine
Feature
Progressed
High
XG 2.0
Deng Team
2019-11-29 19:05
1324
Doomsday Engine
Feature
New
Normal
XG music lines
2017-04-03 18:48
1399
Doomsday Engine
Feature
New
Normal
XG plane movers vs. normal doors
2017-04-03 18:48
1379
Doomsday Engine
Feature
New
Normal
XG refs: evaluate params at runtime
2017-04-03 18:48
1374
Doomsday Engine
Feature
New
Normal
XG refs: logical NOT
2017-04-03 18:48
2051
Doomsday Engine
Feature
New
High
XG test suite / demo map
2017-04-03 18:46
1439
Doomsday Engine
Feature
New
Normal
XG: Spawn objects at player location
2017-04-03 18:48
2370
Doomsday Engine
Bug
In Progress
Normal
[2.3 Unstable] Render Hack Regressions
skyjake
2020-02-23 15:13
2440
Doomsday Engine
Bug
New
Normal
[2.3] Render Hack Regressions
skyjake
2021-01-24 10:20
2443
Doomsday Engine
Bug
New
Normal
[3.0] External textures load process ignores game id subfolders
skyjake
2021-01-14 07:59
1863
Doomsday Engine
Bug
New
Low
[automap] line updating
2017-04-03 14:12
1568
Doomsday Engine
Feature
New
Normal
[Automap] Option for hiding non-blocking lines
2019-11-29 18:32
1566
Doomsday Engine
Feature
New
Normal
[Automap] Reset line colors
2019-11-29 21:31
1591
Doomsday Engine
Bug
Progressed
Low
[BSP] Fully overlapped map geometry is not always split
2019-11-30 08:06
1092
Doomsday Engine
Bug
New
Low
[Chex/HacX] Weapon names in Controls menu
2017-04-03 14:44
787
Doomsday Engine
Bug
New
Normal
[Co-op] Voodoo dolls not supported
2017-04-03 18:34
1661
Doomsday Engine
Bug
New
Normal
[Deathkings] Bad behavior of object in lift (mobj hitbox overlap)
2019-11-29 22:58
2085
Doomsday Engine
Bug
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2019-11-29 23:06
2109
Doomsday Engine
Bug
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2019-11-29 23:22
1076
Doomsday Engine
Bug
New
Normal
[Doom] 3d movement option broken
2019-11-29 22:58
2253
Doomsday Engine
Bug
New
Normal
[Doom] Arch-vile sprite disappears when resurrecting a monster
skyjake
2018-10-27 16:09
975
Doomsday Engine
Bug
New
Normal
[Doom] Armour Helmets full bright
2017-04-03 18:32
919
Doomsday Engine
Bug
New
Normal
[Doom] Blast damage algorithm
2017-04-03 18:34
2012
Doomsday Engine
Bug
New
Normal
[Doom] Boom bug in Memento Mori II
2017-04-03 13:50
2104
Doomsday Engine
Bug
New
High
[Doom] Boss Brain generators incorrect position
2017-04-03 13:36
1081
Doomsday Engine
Bug
New
Low
[Doom] Chainsaw sounds do not match original game
2019-11-29 22:58
959
Doomsday Engine
Bug
New
Normal
[Doom] Crushed bad guys and tag666
2017-04-03 18:34
970
Doomsday Engine
Bug
New
Low
[Doom] Evil Eye height issue
2017-04-03 15:01
1593
Doomsday Engine
Bug
New
Low
[Doom] Excess state in rocket explosion
2017-04-03 14:40
2258
Doomsday Engine
Bug
New
Normal
[Doom] Falling through 3D bridges
2019-11-29 23:20
1957
Doomsday Engine
Bug
New
Low
[Doom] God Mode cheat doesn't respect Values def
2017-04-03 14:03
1416
Doomsday Engine
Feature
New
Urgent
[Doom] Invisible "fuzz" effect
2017-04-03 18:43
1694
Doomsday Engine
Feature
New
Low
[Doom] Invulnerability animation: full bright sync, apply tic rate
2017-04-03 18:56
2097
Doomsday Engine
Bug
New
Normal
[Doom] Lost Soul boucing accuracy in Ultimate Doom
2017-04-03 18:33
972
Doomsday Engine
Bug
New
Normal
[Doom] Lost Souls infinite Z height
2017-04-03 14:55
968
Doomsday Engine
Bug
New
Normal
[Doom] Mancubus attacks and high Z height differences
2017-04-03 18:34
1701
Doomsday Engine
Bug
New
Normal
[Doom] Map08/ExM8 sound emulation
2017-04-03 18:33
925
Doomsday Engine
Bug
New
Normal
[Doom] Map32: Secret exit quirk not replicated
2017-04-03 18:34
1965
Doomsday Engine
Bug
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2018-07-29 16:53
251
Doomsday Engine
Bug
Progressed
High
[Doom] Nightmare monsters sometimes not fast
2019-11-29 22:58
1921
Doomsday Engine
Bug
New
Normal
[Doom] No screen wipe from map to post map InFine
2017-04-03 18:32
2013
Doomsday Engine
Bug
New
Normal
[Doom] Pain Elemental Vanilla/Boom compatibility option
2017-04-03 18:33
2326
Doomsday Engine
Bug
New
High
[Doom] PRCP map32; player incorrectly spawning as camera
2019-11-29 22:30
1096
Doomsday Engine
Bug
New
Normal
[Doom] Red shadows in status bar font
2017-04-03 14:43
1827
Doomsday Engine
Bug
New
High
[Doom] Revenant infinite loop case
2019-11-27 05:51
995
Doomsday Engine
Bug
New
Low
[Doom] Shotgun Guy drops multiple Shotguns?
2017-04-03 14:53
1007
Doomsday Engine
Bug
New
Normal
[Doom] Sound emitter overlap handling
2019-11-29 22:58
1963
Doomsday Engine
Bug
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2018-07-29 16:53
2350
Doomsday Engine
Bug
New
Low
[Doom] Status bar drawing glitch in Doom Registered v1.1
skyjake
2020-01-03 06:48
966
Doomsday Engine
Bug
Progressed
Normal
[Doom] Use of CWILV graphics on automap
2017-04-03 14:56
1925
Doomsday Engine
Bug
New
Normal
[Doom] Values def can't change nightmare skill level option
2017-04-03 14:04
1532
Doomsday Engine
Feature
New
Low
[Doom|Heretic] Secret found message text
2019-11-29 15:44
2390
Doomsday Engine
Feature
New
Normal
[FMOD] Ogg Vorbis custom loop point tags
skyjake
2020-12-08 08:27
2067
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2018-07-29 16:53
2066
Doomsday Engine
Bug
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2018-07-29 16:53
2065
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2018-07-29 16:53
2000
Doomsday Engine
Bug
New
Normal
[Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes)
2017-04-03 18:33
1968
Doomsday Engine
Bug
New
Low
[Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly)
2017-04-03 14:01
1032
Doomsday Engine
Bug
New
Normal
[Heretic] Badguy auto/raise lower to camera
2017-04-03 14:46
1058
Doomsday Engine
Bug
New
Low
[Heretic] D'sparil only supports up to 256 teleporter spots
2017-04-03 14:45
2385
Doomsday Engine
Bug
New
Normal
[Heretic] Deactivating a one-time teleport
Deng Team
2020-01-01 21:52
671
Doomsday Engine
Bug
New
Normal
[Heretic] Enemy missile spreads have incorrect vertical aim
2017-04-03 14:57
1059
Doomsday Engine
Bug
New
Normal
[Heretic] Health counter jumps up and down
2017-04-03 14:44
1894
Doomsday Engine
Bug
New
Normal
[Heretic] Map that relies on original footclipping
2017-04-03 18:33
2387
Doomsday Engine
Feature
New
Normal
[Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option)
Deng Team
2020-01-01 21:53
2446
Doomsday Engine
Bug
Resolved
High
[Heretic] Sky texture is stretched and only partially visible
skyjake
2021-01-31 19:12
665
Doomsday Engine
Bug
New
Low
[Heretic] Some missiles should not splash
2017-04-03 14:57
2388
Doomsday Engine
Bug
New
Normal
[Heretic] Stuck monsters can close the "open stay" door
Deng Team
2020-01-01 21:52
1744
Doomsday Engine
Bug
New
Normal
[Heretic] Waterfall sounds switch from left to right (centered in vanilla)
2017-04-03 18:33
2096
Doomsday Engine
Bug
New
Low
[Heretic] [HeXen] hud number one offset
2017-04-03 13:38
2107
Doomsday Engine
Bug
New
Normal
[Heretic] [Hexen] Line attacks produce no sound on impact
2020-01-04 11:15
1516
Doomsday Engine
Feature
New
Normal
[Heretic|Hexen] Add Doom-like option for fast monsters
2018-10-27 15:56
511
Doomsday Engine
Bug
New
Normal
[Heretic|Hexen] Torch fix not applied (low ceiling)
2017-04-03 14:56
1644
Doomsday Engine
Bug
New
Lowest
[HeXen beta demo] Should have Heretic crush behaviour
2017-04-03 18:34
2053
Doomsday Engine
Feature
New
Normal
[HeXen DK] Automatically handle version 1.0 lack of SNDINFO
2017-04-03 18:46
1004
Doomsday Engine
Bug
New
Normal
[Hexen] 3D Tree_Destructive appearance is incorrect
2017-04-03 14:50
2152
Doomsday Engine
Bug
New
Urgent
[Hexen] Afrits become stuck/invincible in multiplayer
2018-07-29 16:53
2068
Doomsday Engine
Bug
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2019-11-30 08:25
637
Doomsday Engine
Bug
New
High
[Hexen] Class change in-game causes instability, issues
2017-04-03 14:57
1569
Doomsday Engine
Feature
New
Lowest
[Hexen] Demo version cheat codes and "Beta" message
2019-11-29 19:16
1088
Doomsday Engine
Bug
New
Low
[Hexen] Hud doesn't switch to INRED graphics when low on health
2017-04-03 14:43
1064
Doomsday Engine
Bug
New
High
[Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
2016-11-22 14:21
753
Doomsday Engine
Bug
New
Lowest
[Hexen] Invincible Afrits
2017-04-03 14:58
2156
Doomsday Engine
Feature
New
Normal
[HeXen] Make map numbering more consistent (warp cheats vs. automap/UI)
2017-04-03 13:30
2007
Doomsday Engine
Bug
New
Normal
[Hexen] Mana given when collecting already-owned, fourth-weapon pieces
2018-10-27 15:53
883
Doomsday Engine
Bug
New
High
[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)
2019-11-29 23:06
1821
Doomsday Engine
Bug
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2019-11-30 08:25
1045
Doomsday Engine
Bug
New
Low
[Hexen] Moving platform sound loops while menu open
2019-11-29 22:58
2377
Doomsday Engine
Feature
New
Lowest
[Hexen] Option for monster respawn rate
Deng Team
2019-12-24 06:35
997
Doomsday Engine
Bug
New
Normal
[Hexen] Player gets stuck in turning polyobjs
2019-11-29 22:58
2117
Doomsday Engine
Bug
New
Normal
[HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
2017-04-03 18:33
2118
Doomsday Engine
Bug
New
Normal
[HeXen] Possible mishandling of sector effect 200 (sky textures)
2017-04-03 18:34
2262
Doomsday Engine
Bug
New
Normal
[Hexen] Quest switches in Griffin Chapel aren't working
skyjake
2020-04-03 00:22
1554
Doomsday Engine
Feature
New
Normal
[Hexen] Remove fixed MAX_TID_COUNT limit
2019-11-29 19:11
2447
Doomsday Engine
Bug
Resolved
Normal
[Hexen] Sky texture is not tall enough
skyjake
2021-02-01 09:27
909
Doomsday Engine
Bug
New
Normal
[Hexen] Tiny difference in Ettin behaviour
2017-04-03 18:34
915
Doomsday Engine
Bug
New
Low
[Hexen] Wraithverge Ghosts incorrectly full bright
2017-04-03 18:32
1779
Doomsday Engine
Feature
New
Normal
[Home] Show project news and dev blog
2019-11-29 20:27
1597
Doomsday Engine
Bug
New
Low
[HUD] Psprite positioning too low
2017-04-03 15:04
1592
Doomsday Engine
Bug
New
Low
[HUD] Weapon lower animation briefly restarts
2017-04-03 15:04
1389
Doomsday Engine
Feature
New
Normal
[InFine] Check if resource originates from an IWAD
2019-11-29 18:38
1331
Doomsday Engine
Feature
New
High
[InFine] Evaluate cvars with IF condition
2019-11-29 16:41
613
Doomsday Engine
Bug
New
Low
[InFine] Inadvertent background animation
2017-04-03 14:57
10
Doomsday Engine
Bug
New
Normal
[InFine] Line spacing for text
2017-04-03 14:41
1357
Doomsday Engine
Feature
New
Normal
[InFine] More blending modes (add/mul/inv etc)
2019-11-29 16:43
1507
Doomsday Engine
Feature
New
Normal
[InFine] Option to pause playing script if the game is paused
2017-04-03 18:48
1523
Doomsday Engine
Feature
New
Normal
[Infine] Skill level checks
2019-11-29 18:57
1451
Doomsday Engine
Feature
New
Normal
[InFine] stopsound
2019-11-29 18:45
1585
Doomsday Engine
Feature
Progressed
Normal
[Map Hack] Extra plane (e.g., Hell Revealed II MAP01)
2019-12-15 08:03
1415
Doomsday Engine
Feature
New
Low
[Master Server] Allow specifying server IP manually
2019-11-29 12:50
1089
Doomsday Engine
Bug
Progressed
High
[MP] Client cannot dismiss "Help/Info" finale
2018-07-29 16:46
2413
Doomsday Engine
Feature
New
High
[MP] Configure what the server does after a timeout when no clients connected
skyjake
2020-12-08 08:27
1986
Doomsday Engine
Feature
New
High
[MP] Configure what the server does when an episode ends
skyjake
2020-12-08 08:27
1972
Doomsday Engine
Bug
New
Normal
[MP] Fast-moving planes not always reach destination on client-side
2018-07-29 16:53
2055
Doomsday Engine
Bug
New
Normal
[MP] Multiple instances can't connect to a local server
2018-07-29 16:53
1883
Doomsday Engine
Bug
New
Normal
[MP] no teleporter sound when spawning/respawning
2019-11-26 14:51
2054
Doomsday Engine
Bug
New
Low
[MP] No weapon pickup notification in Hexen
2018-07-29 16:53
1457
Doomsday Engine
Feature
New
Normal
[MP] Option to choose items/weapons/ammo on spawn
2019-11-29 18:30
1565
Doomsday Engine
Feature
New
High
[MP] Option to remove MP flagged weapons in co-op
2018-07-29 16:53
1576
Doomsday Engine
Feature
New
Normal
[MP] Option to retain weapons+ammo after death in co-op
2019-11-29 18:28
1441
Doomsday Engine
Feature
New
Low
[MP] Option: weaponstay deathmatch
2019-11-29 15:31
1202
Doomsday Engine
Feature
New
Normal
[MP] Options for Heretic co-op
2018-07-29 16:46
1401
Doomsday Engine
Feature
New
Normal
[MP] Options for retaining or acquiring items/keys/weapons at (re)spawn; allow cheats with more granularity
2018-07-29 16:46
1213
Doomsday Engine
Feature
New
Normal
[MP] Respawn items in co-op and deathmatch
2018-07-29 16:46
1988
Doomsday Engine
Bug
New
Normal
[MP] When spawning on a weapon, weapon fires at speed of pistol
2018-07-29 16:53
1967
Doomsday Engine
Bug
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2018-07-29 16:53
1885
Doomsday Engine
Bug
New
Normal
[Multiplayer] Incorrect player numbers in scoreboard between maps
2018-07-29 16:53
2386
Doomsday Engine
Bug
New
Normal
[Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector)
skyjake
2020-12-08 08:26
2399
Doomsday Engine
Bug
New
Normal
[Render hack] TNT map21: Transparent doors
skyjake
2020-12-08 08:26
566
Doomsday Engine
Bug
Progressed
Low
[Resampler] Low quality sound samples play distorted
2017-04-03 14:57
2391
Doomsday Engine
Feature
New
Normal
[SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback
Deng Team
2020-01-03 05:00
2335
Doomsday Engine
Feature
New
Normal
[Shell] Command line option for opening connection to a server address
2020-12-08 08:27
1851
Doomsday Engine
Feature
New
Normal
[UI] Dynamic release notes
2019-11-30 08:09
2310
Doomsday Engine
Bug
New
Low
[UI] Metadata text wrapping: should force-break very long words in Package Info popup
skyjake
2019-12-01 22:25
2308
Doomsday Engine
Bug
New
Normal
[UI] Package tags need to wrap to multiple lines
skyjake
2019-12-01 22:23
2367
Doomsday Engine
Bug
New
Low
[Unix] If directory "/usr/share/doomsday/data" exists, core packages not found
skyjake
2020-12-08 08:26
1877
Doomsday Engine
Feature
New
Normal
[Updater] Use Sparkle for automatic updates (on OS X)
skyjake
2019-11-29 21:08
1723
Doomsday Engine
Bug
New
Normal
[Value def's] impossible to remove pistol
2017-04-03 14:34
1042
Doomsday Engine
Bug
New
High
[Windows] Alt key and console activation
2019-11-29 23:06
2265
Doomsday Engine
Bug
New
Normal
[Windows] Improved fullscreen Alt-Tab / focus lost behavior
skyjake
2018-10-27 16:03
1041
Doomsday Engine
Bug
New
High
[Windows] Pressing Alt/AltGr key confuses turning
2019-11-29 23:06
1465
Doomsday Engine
Feature
New
Normal
[XG] "Player needs object X" message
2017-04-03 18:48
1524
Doomsday Engine
Feature
New
High
[XG] Ability to do anything with ammo, weapons and artefacts
2017-04-03 18:48
1537
Doomsday Engine
Feature
New
Normal
[XG] Activation event option when changing line types
2017-04-03 18:48
1876
Doomsday Engine
Bug
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2019-11-26 21:18
1467
Doomsday Engine
Feature
New
High
[XG] Incorporate vanilla line/sector types
2017-04-03 18:48
1530
Doomsday Engine
Feature
New
Normal
[XG] ltf_count requirement
2017-04-03 18:48
1526
Doomsday Engine
Feature
New
Normal
[XG] Randomizing activation/deactivation wait timer
2017-04-03 18:48
964
Doomsday Engine
Bug
New
Normal
[XG] Sounds ignore defined group
2017-04-03 15:01
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Doomsday
Engine
2.3
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