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# Project Tracker Status Priority Subject Assignee Updated % Done
2004 Doomsday Engine Bug Closed Normal Invulnerability filter not cleared between maps in all cases (unload, savegame, warp) skyjake 2015-04-08 15:07

2002 Doomsday Engine Bug Rejected Normal Light decoration level fields ignored if min/max values indentical 2015-03-26 11:20

2001 Doomsday Engine Feature Rejected Normal Uninstall savegames, configs and other runtime files (optionally) 2019-11-29 21:16

1999 Doomsday Engine Bug New Normal Window focus/close events ignored during busy mode (should defer) 2017-04-03 13:55

1998 Doomsday Engine Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2017-04-03 18:43

1993 Doomsday Engine Bug Feedback High Switching maps while XG lines are active causes seg fault vermil 2017-04-03 13:55

1992 Doomsday Engine Bug Closed Normal Load console command segfaults (needs retesting) vermil 2019-11-29 21:57

1982 Doomsday Engine Bug Closed Normal Crash warping to a map without MapInfo data danij 2015-06-08 10:48

1981 Doomsday Engine Bug New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2017-04-03 13:59

1980 Doomsday Engine Bug New Low Client should refuse to use the same userdir as another already running client 2019-12-01 21:52

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

1969 Doomsday Engine Bug Closed Low [Doom] Multiplayer intermission using incorrect header graphics skyjake 2015-03-08 17:11

1968 Doomsday Engine Bug New Low [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly) 2017-04-03 14:01

1967 Doomsday Engine Bug New Normal [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled 2018-07-29 16:53

1966 Doomsday Engine Bug Closed Urgent [MP] Powered up Phoenix Rod broken skyjake 2015-05-09 18:54

1965 Doomsday Engine Bug New High [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward 2018-07-29 16:53

1964 Doomsday Engine Bug Closed High Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies) danij 2015-03-03 03:14

1963 Doomsday Engine Bug New High [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) 2018-07-29 16:53

1958 Doomsday Engine Bug New Normal Help infine clash with already playing infine 2017-04-03 14:01

1957 Doomsday Engine Bug New Low [Doom] God Mode cheat doesn't respect Values def 2017-04-03 14:03

1956 Doomsday Engine Bug Closed Normal [Chex Quest] Incorrect level names danij 2015-06-08 10:48

1955 Doomsday Engine Bug Closed Normal [Hexen] Sherlock cheat gives wrong items danij 2015-02-07 00:05

1954 Doomsday Engine Bug Closed Urgent Joining an MP game from a different game causes segfault (after version conflict) skyjake 2015-02-24 19:01

1951 Doomsday Engine Bug Closed Normal Soundfont picker GUI not limited to soundfont files skyjake 2015-06-08 10:48

1949 Doomsday Engine Feature Rejected Normal Support for Windows Quick Launch bar 2019-11-29 21:12

1947 Doomsday Engine Bug Rejected Normal Heretic Treasure Chest minor Mapinfo ded and lump reading errors 2015-03-07 14:39

1939 Doomsday Engine Bug Closed Normal [Doom] Screen wipe wrong when loading game during InFine skyjake 2015-03-26 11:52

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1928 Doomsday Engine Bug New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2017-04-03 14:04

1925 Doomsday Engine Bug New Normal [Doom] Values def can't change nightmare skill level option 2017-04-03 14:04

1924 Doomsday Engine Bug Closed Normal [Intermission] Entering <Map title> positioned incorrectly danij 2015-06-08 10:47

1923 Doomsday Engine Bug New Normal PNG textures render as solid black (embedded in WAD) 2016-10-27 12:51

1921 Doomsday Engine Bug New Normal [Doom] No screen wipe from map to post map InFine 2017-04-03 18:32

1916 Doomsday Engine Bug Closed Normal Activating binding grab with mouse button(s) in control menu danij 2014-11-28 14:38

1915 Doomsday Engine Bug Feedback Lowest Click-to-focus also handled as UI click Deng Team 2017-04-03 14:05

1913 Doomsday Engine Bug Rejected Normal Custom Playpal messes up future font colours 2014-11-23 21:47

1911 Doomsday Engine Bug Closed Normal Episode menu appearing when it shouldn't danij 2015-06-08 10:47

1906 Doomsday Engine Bug Closed Normal Light decorations not changing on animated textures danij 2015-06-08 10:47

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1903 Doomsday Engine Feature Closed Normal "Clear Log" should actually remove entries from memory skyjake 2014-11-23 13:51

1899 Doomsday Engine Bug Rejected Low [Heretic] MP client imediately seg faults (wrong WADs) 2014-11-18 20:31

1898 Doomsday Engine Bug Closed Normal Multiplayer control issues danij 2015-06-08 10:47

1897 Doomsday Engine Bug New Low Slightly different sprite clipping in Dday versus vanilla 2017-04-03 18:32

1896 Doomsday Engine Bug Closed Normal Validating Group def tic durations (value -1 is mishandled/unsupported) danij 2015-03-07 04:11

1895 Doomsday Engine Bug Closed Normal [Windows] Pressing Alt+F4 during engine startup causes Dday to crash skyjake 2014-11-15 22:11

1894 Doomsday Engine Bug New Normal [Heretic] Map that relies on original footclipping 2017-04-03 18:33

1893 Doomsday Engine Bug New Low Automap drawing difference to original games 2017-04-03 18:32

1885 Doomsday Engine Bug New Normal [Multiplayer] Incorrect player numbers in scoreboard between maps 2018-07-29 16:53

1884 Doomsday Engine Bug Closed Normal Current MP game not automatically disconnected when connecting to a new server (unable to switch between servers on the same IP address) skyjake 2015-02-05 17:33

1883 Doomsday Engine Bug New Normal [MP] no teleporter sound when spawning/respawning 2019-11-26 14:51

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