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# Project Tracker Status Priority Subject Assignee Updated % Done
778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

1875 Doomsday Engine Bug Closed Low [XG] Colored sector lighting does not affect the transition frame skyjake 2019-12-17 11:17

1822 Doomsday Engine Bug Closed High [XG] Line class "teleport" can't find teleport destination mobj skyjake 2019-12-17 11:17

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

1844 Doomsday Engine Feature New Normal Support ZDoom's skill definitions in MAPINFO 2019-11-29 23:06

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format 2019-11-29 23:06

1078 Doomsday Engine Bug New High Patch texture composition logic errors 2019-11-29 23:06

883 Doomsday Engine Bug New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2019-11-29 23:06

1513 Doomsday Engine Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2019-11-29 22:50

1511 Doomsday Engine Feature New Low List all cheats in context help for ccmd cheat 2019-11-29 22:50

1917 Doomsday Engine Feature New Normal Copy alert text to Clipboard 2019-11-29 21:10

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1554 Doomsday Engine Feature New Normal [Hexen] Remove fixed MAX_TID_COUNT limit 2019-11-29 19:11

1389 Doomsday Engine Feature New Normal [InFine] Check if resource originates from an IWAD 2019-11-29 18:38

1404 Doomsday Engine Feature Rejected Normal Stopping time, while allowing camera movement 2019-11-29 18:26

1370 Doomsday Engine Feature Rejected Normal Halos with fading trails (to go with the slowed occlusion) skyjake 2019-11-29 16:44

1362 Doomsday Engine Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1335 Doomsday Engine Feature New Normal Random particle types 2019-11-29 16:42

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

1319 Doomsday Engine Feature Rejected Normal Different models for LOD 2019-11-29 16:39

1314 Doomsday Engine Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2019-11-29 16:34

2016 Doomsday Engine Feature Closed Normal "Portable app" package (app contained in a folder, with all user data included; e.g., for USB sticks) 2019-11-29 16:31

1300 Doomsday Engine Feature Closed Normal Differentiating variants of monster attacks skyjake 2019-11-29 16:25

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1275 Doomsday Engine Feature Closed Normal Lightmap decorations on surfaces (emission mapping) 2019-11-29 16:22

553 Doomsday Engine Feature Closed High Performance of many scrolling surface materials 2019-11-29 16:10

890 Doomsday Engine Bug Rejected Normal [Windows] Crash caused by SDL_mixer 2019-11-29 15:53

1944 Doomsday Engine Feature Rejected Low Master audio volume slider 2019-11-29 15:52

1874 Doomsday Engine Feature Rejected Low Defer creation of savegame folders until needed 2019-11-29 15:52

1583 Doomsday Engine Feature Rejected Low [InFine] Disable texture compression for ximages 2019-11-29 15:48

1285 Doomsday Engine Feature Rejected Low Spawn particle generator from generator stage 2019-11-29 15:29

1368 Doomsday Engine Feature New Low More Alt Start positions in Generators 2019-11-29 15:27

1364 Doomsday Engine Feature New Low More options for pt_line type particles 2019-11-29 15:26

1305 Doomsday Engine Feature New Lowest Particle generator flag: instantly kill generator 2019-11-29 15:26

1842 Doomsday Engine Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2019-11-29 12:31

1290 Doomsday Engine Feature New Normal Session-only cvars 2019-11-26 15:33

1327 Doomsday Engine Feature New Normal Render extra plane in XG sector 2019-11-26 11:32

1872 Doomsday Engine Bug Closed Low Copyright year of Windows binaries incorrect skyjake 2018-11-05 19:15

1815 Doomsday Engine Bug New Normal Screen wipe still smoothed with Vanilla renderer profile (console transition) 2018-11-05 17:31

2007 Doomsday Engine Bug New Normal [Hexen] Mana given when collecting already-owned, fourth-weapon pieces 2018-10-27 15:53

1351 Doomsday Engine Feature Rejected Normal Dynamic Light polys rotated to match THING/Wall angle 2018-10-27 15:11

1008 Doomsday Engine Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

1379 Doomsday Engine Feature New Normal XG refs: evaluate params at runtime 2017-04-03 18:48

1374 Doomsday Engine Feature New Normal XG refs: logical NOT 2017-04-03 18:48

1350 Doomsday Engine Feature New Normal Stair Builder: spread build on tagged sector range 2017-04-03 18:48

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