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# Project Tracker Status Priority Subject Assignee Updated % Done
2165 Doomsday Engine Bug Closed Normal [2019] Automap visualization broken skyjake 2017-02-25 12:02

2120 Doomsday Engine Bug New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2017-04-03 13:32

2103 Doomsday Engine Bug Closed Lowest [Windows] Doomsday reacts to Qt key 16777250 (Windows key) skyjake 2017-02-25 12:02

2102 Doomsday Engine Bug Closed Normal [Windows] Updater does not launch installer (2.0) skyjake 2017-02-25 12:02

2049 Doomsday Engine Bug Closed High Inadequate minimum OpenGL version detection/handling (Windows) skyjake 2015-05-13 22:50

2041 Doomsday Engine Bug New Normal Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248} 2017-04-03 13:48

2040 Doomsday Engine Bug Closed Low Auto-completion popup widget width changes when scrolling skyjake 2017-02-27 06:22

2007 Doomsday Engine Bug New Normal [Hexen] Mana given when collecting already-owned, fourth-weapon pieces 2018-10-27 15:53

2006 Doomsday Engine Bug Closed High [MP] Automap and Inventory left open on player death skyjake 2015-05-09 18:54

1953 Doomsday Engine Bug Closed High [Multiplayer] Enemy hitscan based attacks off target (co-op) skyjake 2015-01-31 16:27

1942 Doomsday Engine Bug New Low About dialog contents clipping vs -fontsize 2017-04-03 14:03

1941 Doomsday Engine Bug Closed High UI cursor illegible in stereoscopic 3D skyjake 2015-03-05 08:32

1922 Doomsday Engine Bug Closed High Sky model z-buffering not enabled skyjake 2015-01-07 12:58

1910 Doomsday Engine Bug Closed High [1420, Hexen] Record::operator [] Variable 'songLump' not found danij 2015-06-08 10:47

1892 Doomsday Engine Bug Closed Normal Window incorrectly sized when display mode changes during startup (random) danij 2015-06-08 10:47

1889 Doomsday Engine Bug Closed Normal Resetting last-used/quick save slot on game change danij 2014-10-27 16:46

1881 Doomsday Engine Bug Closed Normal 350+ exceptions thrown during initial startup (prior to loading a game) 2017-04-03 14:09

1880 Doomsday Engine Bug New High Key repeat rate is dependent on the user's configuration at OS level 2017-04-03 14:10

1879 Doomsday Engine Bug Closed Urgent [Windows] Doomsday randomly fails to start when/after loading shader definitions vermil 2016-05-13 13:52

1875 Doomsday Engine Bug Closed Low [XG] Colored sector lighting does not affect the transition frame skyjake 2019-12-17 11:17

1872 Doomsday Engine Bug Closed Low Copyright year of Windows binaries incorrect skyjake 2018-11-05 19:15

1871 Doomsday Engine Bug Closed High Wrong model skin selected danij 2014-10-04 01:05

1831 Doomsday Engine Bug Closed Low Closing Updater Settings dialog leads to checking for updates skyjake 2015-02-06 12:48

1825 Doomsday Engine Bug Closed Urgent [Hexen] Loading autosaved progress on a previously visited map loads an out of date save state danij 2014-06-18 20:18

1824 Doomsday Engine Bug Closed Normal Incorrect music for Doom2 TNT - MAP21 danij 2014-06-18 20:11

1822 Doomsday Engine Bug Closed High [XG] Line class "teleport" can't find teleport destination mobj skyjake 2019-12-17 11:17

1815 Doomsday Engine Bug New Normal Screen wipe still smoothed with Vanilla renderer profile (console transition) 2018-11-05 17:31

1795 Doomsday Engine Bug Closed Normal Dynamic map-hacks dependent on non-neighbor planes danij 2014-05-06 23:48

1742 Doomsday Engine Bug Closed Normal [Hexen] Lightning flash disables sector sky light coloring danij 2014-08-30 07:44

1733 Doomsday Engine Bug Closed Normal Player control binding issue (input modifier vs key state) 2017-04-03 14:34

1731 Doomsday Engine Bug Rejected Normal Click to focus window also closes top-most taskbar dialog/popup (Windows only?) skyjake 2014-04-22 19:45

1730 Doomsday Engine Bug Closed Normal Failure to close taskbar dialogs/popups with click outside skyjake 2015-03-21 22:40

1719 Doomsday Engine Bug Closed High Letterboxed/pillarboxed drawing of the game is broken skyjake 2014-04-24 12:04

1718 Doomsday Engine Bug New Low Inventory item display/selection issues 2017-04-03 14:35

1717 Doomsday Engine Bug Closed Normal [Windows] Obsolete support and update links in Add / Remove Programs 2017-04-03 14:37

1716 Doomsday Engine Bug Closed Normal [Windows] Cannot resize console history widget if the edge meets the edge of the window skyjake 2014-02-04 19:36

1715 Doomsday Engine Bug Closed Normal [Ring Zero UI] Game selection widget items clipped as they overflow (e.g., in 640x480) skyjake 2014-02-04 19:36

1664 Doomsday Engine Bug Closed Low Modal UI dialogs "flash" to indicate required input when pressing the shift key skyjake 2013-11-15 11:07

1104 Doomsday Engine Bug Progressed Normal Replacement flats VS texture animations 2017-04-03 14:43

1079 Doomsday Engine Bug Closed Normal [Doom] 'idbehold' cheat missing the menu/prompt danij 2012-08-27 19:24

1078 Doomsday Engine Bug New High Patch texture composition logic errors 2019-11-29 23:06

1008 Doomsday Engine Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

977 Doomsday Engine Bug Closed Low [FMOD] Build 350 ignores var sound-reverb-volume skyjake 2012-08-27 15:35

954 Doomsday Engine Bug Closed High Sectors with zero linedefs result in SIGSEGV after load danij 2012-08-27 15:35

953 Doomsday Engine Bug Closed Low Halos on mobjs in the void visible from within the map danij 2012-08-30 07:32

931 Doomsday Engine Bug Closed Normal [Doom] Freeze completing TNT::MAP30 with jDUI danij 2012-08-27 15:35

908 Doomsday Engine Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

898 Doomsday Engine Bug Closed High [DOOM] HUD ammo counters display incorrect values 2012-08-27 15:35

897 Doomsday Engine Bug Closed High Shiny textures do not work 2012-08-27 15:35

891 Doomsday Engine Bug Closed Normal [OpenAL] Wrong sounds played, incorrect 2D/3D pos skyjake 2013-07-15 16:47

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