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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2165
Doomsday Engine
Bug
Closed
Normal
[2019] Automap visualization broken
skyjake
2017-02-25 12:02
2120
Doomsday Engine
Bug
New
Normal
Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional)
2017-04-03 13:32
2103
Doomsday Engine
Bug
Closed
Lowest
[Windows] Doomsday reacts to Qt key 16777250 (Windows key)
skyjake
2017-02-25 12:02
2102
Doomsday Engine
Bug
Closed
Normal
[Windows] Updater does not launch installer (2.0)
skyjake
2017-02-25 12:02
2049
Doomsday Engine
Bug
Closed
High
Inadequate minimum OpenGL version detection/handling (Windows)
skyjake
2015-05-13 22:50
2041
Doomsday Engine
Bug
New
Normal
Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248}
2017-04-03 13:48
2040
Doomsday Engine
Bug
Closed
Low
Auto-completion popup widget width changes when scrolling
skyjake
2017-02-27 06:22
2007
Doomsday Engine
Bug
New
Normal
[Hexen] Mana given when collecting already-owned, fourth-weapon pieces
2018-10-27 15:53
2006
Doomsday Engine
Bug
Closed
High
[MP] Automap and Inventory left open on player death
skyjake
2015-05-09 18:54
1953
Doomsday Engine
Bug
Closed
High
[Multiplayer] Enemy hitscan based attacks off target (co-op)
skyjake
2015-01-31 16:27
1942
Doomsday Engine
Bug
New
Low
About dialog contents clipping vs -fontsize
2017-04-03 14:03
1941
Doomsday Engine
Bug
Closed
High
UI cursor illegible in stereoscopic 3D
skyjake
2015-03-05 08:32
1922
Doomsday Engine
Bug
Closed
High
Sky model z-buffering not enabled
skyjake
2015-01-07 12:58
1910
Doomsday Engine
Bug
Closed
High
[1420, Hexen] Record::operator [] Variable 'songLump' not found
danij
2015-06-08 10:47
1892
Doomsday Engine
Bug
Closed
Normal
Window incorrectly sized when display mode changes during startup (random)
danij
2015-06-08 10:47
1889
Doomsday Engine
Bug
Closed
Normal
Resetting last-used/quick save slot on game change
danij
2014-10-27 16:46
1881
Doomsday Engine
Bug
Closed
Normal
350+ exceptions thrown during initial startup (prior to loading a game)
2017-04-03 14:09
1880
Doomsday Engine
Bug
New
High
Key repeat rate is dependent on the user's configuration at OS level
2017-04-03 14:10
1879
Doomsday Engine
Bug
Closed
Urgent
[Windows] Doomsday randomly fails to start when/after loading shader definitions
vermil
2016-05-13 13:52
1875
Doomsday Engine
Bug
Closed
Low
[XG] Colored sector lighting does not affect the transition frame
skyjake
2019-12-17 11:17
1872
Doomsday Engine
Bug
Closed
Low
Copyright year of Windows binaries incorrect
skyjake
2018-11-05 19:15
1871
Doomsday Engine
Bug
Closed
High
Wrong model skin selected
danij
2014-10-04 01:05
1831
Doomsday Engine
Bug
Closed
Low
Closing Updater Settings dialog leads to checking for updates
skyjake
2015-02-06 12:48
1825
Doomsday Engine
Bug
Closed
Urgent
[Hexen] Loading autosaved progress on a previously visited map loads an out of date save state
danij
2014-06-18 20:18
1824
Doomsday Engine
Bug
Closed
Normal
Incorrect music for Doom2 TNT - MAP21
danij
2014-06-18 20:11
1822
Doomsday Engine
Bug
Closed
High
[XG] Line class "teleport" can't find teleport destination mobj
skyjake
2019-12-17 11:17
1815
Doomsday Engine
Bug
New
Normal
Screen wipe still smoothed with Vanilla renderer profile (console transition)
2018-11-05 17:31
1795
Doomsday Engine
Bug
Closed
Normal
Dynamic map-hacks dependent on non-neighbor planes
danij
2014-05-06 23:48
1742
Doomsday Engine
Bug
Closed
Normal
[Hexen] Lightning flash disables sector sky light coloring
danij
2014-08-30 07:44
1733
Doomsday Engine
Bug
Closed
Normal
Player control binding issue (input modifier vs key state)
2017-04-03 14:34
1731
Doomsday Engine
Bug
Rejected
Normal
Click to focus window also closes top-most taskbar dialog/popup (Windows only?)
skyjake
2014-04-22 19:45
1730
Doomsday Engine
Bug
Closed
Normal
Failure to close taskbar dialogs/popups with click outside
skyjake
2015-03-21 22:40
1719
Doomsday Engine
Bug
Closed
High
Letterboxed/pillarboxed drawing of the game is broken
skyjake
2014-04-24 12:04
1718
Doomsday Engine
Bug
New
Low
Inventory item display/selection issues
2017-04-03 14:35
1717
Doomsday Engine
Bug
Closed
Normal
[Windows] Obsolete support and update links in Add / Remove Programs
2017-04-03 14:37
1716
Doomsday Engine
Bug
Closed
Normal
[Windows] Cannot resize console history widget if the edge meets the edge of the window
skyjake
2014-02-04 19:36
1715
Doomsday Engine
Bug
Closed
Normal
[Ring Zero UI] Game selection widget items clipped as they overflow (e.g., in 640x480)
skyjake
2014-02-04 19:36
1664
Doomsday Engine
Bug
Closed
Low
Modal UI dialogs "flash" to indicate required input when pressing the shift key
skyjake
2013-11-15 11:07
1104
Doomsday Engine
Bug
Progressed
Normal
Replacement flats VS texture animations
2017-04-03 14:43
1079
Doomsday Engine
Bug
Closed
Normal
[Doom] 'idbehold' cheat missing the menu/prompt
danij
2012-08-27 19:24
1078
Doomsday Engine
Bug
New
High
Patch texture composition logic errors
2019-11-29 23:06
1008
Doomsday Engine
Bug
New
Normal
HUD weapon discrepancy (in release build?)
2017-04-03 19:00
977
Doomsday Engine
Bug
Closed
Low
[FMOD] Build 350 ignores var sound-reverb-volume
skyjake
2012-08-27 15:35
954
Doomsday Engine
Bug
Closed
High
Sectors with zero linedefs result in SIGSEGV after load
danij
2012-08-27 15:35
953
Doomsday Engine
Bug
Closed
Low
Halos on mobjs in the void visible from within the map
danij
2012-08-30 07:32
931
Doomsday Engine
Bug
Closed
Normal
[Doom] Freeze completing TNT::MAP30 with jDUI
danij
2012-08-27 15:35
908
Doomsday Engine
Bug
New
High
Detail texture maximum distance ignored
2017-04-03 14:59
898
Doomsday Engine
Bug
Closed
High
[DOOM] HUD ammo counters display incorrect values
2012-08-27 15:35
897
Doomsday Engine
Bug
Closed
High
Shiny textures do not work
2012-08-27 15:35
891
Doomsday Engine
Bug
Closed
Normal
[OpenAL] Wrong sounds played, incorrect 2D/3D pos
skyjake
2013-07-15 16:47
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Doomsday
Engine
2.3
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