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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1319
Doomsday Engine
Feature
Rejected
Normal
Different models for LOD
2019-11-29 16:39
1318
Doomsday Engine
Feature
Closed
Normal
Creating Bullet Holes
skyjake
2012-08-27 15:38
1314
Doomsday Engine
Feature
New
Normal
Particle spawn rate affected by mobj visibility
2019-11-29 16:38
1313
Doomsday Engine
Feature
Rejected
Normal
Submodel rotation angles
2016-08-09 10:57
1305
Doomsday Engine
Feature
New
Lowest
Particle generator flag: instantly kill generator
2019-11-29 15:26
1300
Doomsday Engine
Feature
Closed
Normal
Differentiating variants of monster attacks
skyjake
2019-11-29 16:25
1299
Doomsday Engine
Feature
Closed
Normal
Lights attached to (sub)models
2013-10-21 08:00
1298
Doomsday Engine
Feature
Closed
Normal
Particle Stage Types
2012-08-27 15:37
1297
Doomsday Engine
Feature
Closed
Normal
Halo Customization + Halo Maps
danij
2013-04-03 16:01
1296
Doomsday Engine
Feature
New
Normal
Light Stages for animated light sources
2019-11-29 16:24
1292
Doomsday Engine
Feature
Closed
Normal
Specify skin texture in Model def
skyjake
2012-08-28 06:44
1290
Doomsday Engine
Feature
New
Normal
Session-only cvars
2019-11-26 15:33
1289
Doomsday Engine
Feature
New
High
Flat-triggered particle generators created/destroyed on material change
2019-11-29 16:23
1287
Doomsday Engine
Feature
New
Normal
Particle generator flag: transform center offset along with the object
2016-08-09 10:54
1285
Doomsday Engine
Feature
Rejected
Low
Spawn particle generator from generator stage
2019-11-29 15:29
1284
Doomsday Engine
Feature
Closed
Normal
Multiple particle generators per mobj state
skyjake
2012-08-28 06:44
1283
Doomsday Engine
Feature
Closed
Normal
Particle Generator Flag - Random Vector
skyjake
2012-08-28 06:44
1277
Doomsday Engine
Feature
Closed
Normal
Texture Definitions
danij
2013-04-03 16:01
1276
Doomsday Engine
Feature
New
Normal
Attach dynamic lights on models
2016-08-09 10:50
1275
Doomsday Engine
Feature
Closed
Normal
Lightmap decorations on surfaces (emission mapping)
2019-11-29 16:22
1104
Doomsday Engine
Bug
Progressed
Normal
Replacement flats VS texture animations
2017-04-03 14:43
1079
Doomsday Engine
Bug
Closed
Normal
[Doom] 'idbehold' cheat missing the menu/prompt
danij
2012-08-27 19:24
1078
Doomsday Engine
Bug
New
High
Patch texture composition logic errors
2019-11-29 23:06
1008
Doomsday Engine
Bug
New
Normal
HUD weapon discrepancy (in release build?)
2017-04-03 19:00
977
Doomsday Engine
Bug
Closed
Low
[FMOD] Build 350 ignores var sound-reverb-volume
skyjake
2012-08-27 15:35
954
Doomsday Engine
Bug
Closed
High
Sectors with zero linedefs result in SIGSEGV after load
danij
2012-08-27 15:35
953
Doomsday Engine
Bug
Closed
Low
Halos on mobjs in the void visible from within the map
danij
2012-08-30 07:32
931
Doomsday Engine
Bug
Closed
Normal
[Doom] Freeze completing TNT::MAP30 with jDUI
danij
2012-08-27 15:35
908
Doomsday Engine
Bug
New
High
Detail texture maximum distance ignored
2017-04-03 14:59
898
Doomsday Engine
Bug
Closed
High
[DOOM] HUD ammo counters display incorrect values
2012-08-27 15:35
897
Doomsday Engine
Bug
Closed
High
Shiny textures do not work
2012-08-27 15:35
891
Doomsday Engine
Bug
Closed
Normal
[OpenAL] Wrong sounds played, incorrect 2D/3D pos
skyjake
2013-07-15 16:47
890
Doomsday Engine
Bug
Rejected
Normal
[Windows] Crash caused by SDL_mixer
2019-11-29 15:53
889
Doomsday Engine
Bug
Closed
Urgent
Fatal error attempting to play Deathkings
danij
2012-08-27 15:35
885
Doomsday Engine
Bug
Closed
Normal
GL state - wireframe vs sky vs fakeradio shadow edges
danij
2012-08-27 15:35
883
Doomsday Engine
Bug
New
High
[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)
2019-11-29 23:06
882
Doomsday Engine
Bug
New
Normal
Fullbright psprites and colored lighting
2017-04-03 14:59
881
Doomsday Engine
Bug
Closed
Normal
Controls UI show/hide menu reassign bcontext mismatch
skyjake
2012-08-27 15:35
880
Doomsday Engine
Bug
Closed
Normal
Console log position after clear
danij
2012-08-27 15:35
879
Doomsday Engine
Bug
Closed
Normal
[Heretic] Chicken beak psprite yoffset incorrect
danij
2012-08-27 15:35
871
Doomsday Engine
Bug
Closed
High
Significant CPU cache misses with fakeradio enabled
danij
2012-08-27 15:35
868
Doomsday Engine
Bug
Closed
Low
Console min height after resolution change
danij
2012-08-27 15:35
827
Doomsday Engine
Bug
Closed
High
[Win32] Fullscreen toggle access violation
skyjake
2012-08-27 15:34
826
Doomsday Engine
Bug
Closed
High
Frequent frame skipping at 60Hz
skyjake
2012-08-27 15:34
824
Doomsday Engine
Bug
Closed
High
Double press input events
skyjake
2012-08-27 15:34
821
Doomsday Engine
Bug
Closed
Normal
[DEH] Flat backgrounds in InFine unchangeable
danij
2012-08-30 07:32
799
Doomsday Engine
Bug
Closed
Normal
[Hexen] Excessive Wind sounds
skyjake
2012-08-27 19:14
788
Doomsday Engine
Bug
Closed
Normal
Momentary pause during looped MIDI playback
Deng Team
2014-01-06 06:11
785
Doomsday Engine
Bug
Closed
High
PK3 virtual file mapping directive for /data vs model files
danij
2012-08-27 15:34
778
Doomsday Engine
Bug
Progressed
Urgent
Gamepad usability issues
2020-05-10 11:09
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Doomsday
Engine
2.3
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