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# Project Tracker Status Priority Subject Assignee Updated % Done
1319 Doomsday Engine Feature Rejected Normal Different models for LOD 2019-11-29 16:39

1318 Doomsday Engine Feature Closed Normal Creating Bullet Holes skyjake 2012-08-27 15:38

1314 Doomsday Engine Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

1313 Doomsday Engine Feature Rejected Normal Submodel rotation angles 2016-08-09 10:57

1305 Doomsday Engine Feature New Lowest Particle generator flag: instantly kill generator 2019-11-29 15:26

1300 Doomsday Engine Feature Closed Normal Differentiating variants of monster attacks skyjake 2019-11-29 16:25

1299 Doomsday Engine Feature Closed Normal Lights attached to (sub)models 2013-10-21 08:00

1298 Doomsday Engine Feature Closed Normal Particle Stage Types 2012-08-27 15:37

1297 Doomsday Engine Feature Closed Normal Halo Customization + Halo Maps danij 2013-04-03 16:01

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1292 Doomsday Engine Feature Closed Normal Specify skin texture in Model def skyjake 2012-08-28 06:44

1290 Doomsday Engine Feature New Normal Session-only cvars 2019-11-26 15:33

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1287 Doomsday Engine Feature New Normal Particle generator flag: transform center offset along with the object 2016-08-09 10:54

1285 Doomsday Engine Feature Rejected Low Spawn particle generator from generator stage 2019-11-29 15:29

1284 Doomsday Engine Feature Closed Normal Multiple particle generators per mobj state skyjake 2012-08-28 06:44

1283 Doomsday Engine Feature Closed Normal Particle Generator Flag - Random Vector skyjake 2012-08-28 06:44

1277 Doomsday Engine Feature Closed Normal Texture Definitions danij 2013-04-03 16:01

1276 Doomsday Engine Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1275 Doomsday Engine Feature Closed Normal Lightmap decorations on surfaces (emission mapping) 2019-11-29 16:22

1104 Doomsday Engine Bug Progressed Normal Replacement flats VS texture animations 2017-04-03 14:43

1079 Doomsday Engine Bug Closed Normal [Doom] 'idbehold' cheat missing the menu/prompt danij 2012-08-27 19:24

1078 Doomsday Engine Bug New High Patch texture composition logic errors 2019-11-29 23:06

1008 Doomsday Engine Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

977 Doomsday Engine Bug Closed Low [FMOD] Build 350 ignores var sound-reverb-volume skyjake 2012-08-27 15:35

954 Doomsday Engine Bug Closed High Sectors with zero linedefs result in SIGSEGV after load danij 2012-08-27 15:35

953 Doomsday Engine Bug Closed Low Halos on mobjs in the void visible from within the map danij 2012-08-30 07:32

931 Doomsday Engine Bug Closed Normal [Doom] Freeze completing TNT::MAP30 with jDUI danij 2012-08-27 15:35

908 Doomsday Engine Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

898 Doomsday Engine Bug Closed High [DOOM] HUD ammo counters display incorrect values 2012-08-27 15:35

897 Doomsday Engine Bug Closed High Shiny textures do not work 2012-08-27 15:35

891 Doomsday Engine Bug Closed Normal [OpenAL] Wrong sounds played, incorrect 2D/3D pos skyjake 2013-07-15 16:47

890 Doomsday Engine Bug Rejected Normal [Windows] Crash caused by SDL_mixer 2019-11-29 15:53

889 Doomsday Engine Bug Closed Urgent Fatal error attempting to play Deathkings danij 2012-08-27 15:35

885 Doomsday Engine Bug Closed Normal GL state - wireframe vs sky vs fakeradio shadow edges danij 2012-08-27 15:35

883 Doomsday Engine Bug New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2019-11-29 23:06

882 Doomsday Engine Bug New Normal Fullbright psprites and colored lighting 2017-04-03 14:59

881 Doomsday Engine Bug Closed Normal Controls UI show/hide menu reassign bcontext mismatch skyjake 2012-08-27 15:35

880 Doomsday Engine Bug Closed Normal Console log position after clear danij 2012-08-27 15:35

879 Doomsday Engine Bug Closed Normal [Heretic] Chicken beak psprite yoffset incorrect danij 2012-08-27 15:35

871 Doomsday Engine Bug Closed High Significant CPU cache misses with fakeradio enabled danij 2012-08-27 15:35

868 Doomsday Engine Bug Closed Low Console min height after resolution change danij 2012-08-27 15:35

827 Doomsday Engine Bug Closed High [Win32] Fullscreen toggle access violation skyjake 2012-08-27 15:34

826 Doomsday Engine Bug Closed High Frequent frame skipping at 60Hz skyjake 2012-08-27 15:34

824 Doomsday Engine Bug Closed High Double press input events skyjake 2012-08-27 15:34

821 Doomsday Engine Bug Closed Normal [DEH] Flat backgrounds in InFine unchangeable danij 2012-08-30 07:32

799 Doomsday Engine Bug Closed Normal [Hexen] Excessive Wind sounds skyjake 2012-08-27 19:14

788 Doomsday Engine Bug Closed Normal Momentary pause during looped MIDI playback Deng Team 2014-01-06 06:11

785 Doomsday Engine Bug Closed High PK3 virtual file mapping directive for /data vs model files danij 2012-08-27 15:34

778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

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