https://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312021-02-17T20:54:26ZTrackerDoomsday Engine - Feature #2449: FBX LODhttps://tracker.dengine.net/issues/2449?journal_id=98132021-02-17T20:54:26Zskyjake
<ul><li><strong>Assignee</strong> changed from <i>Deng Team</i> to <i>skyjake</i></li><li><strong>Target version</strong> set to <i>Rendering</i></li></ul><p>Targeting "Rendering" for now because it's unclear where this will be released. I will likely work on it in the master/3.0 branch, but backporting to 2.3/2.4 may be an option.</p> Doomsday Engine - Feature #2449: FBX LODhttps://tracker.dengine.net/issues/2449?journal_id=98152021-02-17T20:54:45Zskyjake
<ul><li><strong>Related to</strong> <i><a class="issue tracker-2 status-5 priority-2 priority-default closed child" href="/issues/8">Feature #8</a>: New GL2 based model renderer</i> added</li></ul> Doomsday Engine - Feature #2449: FBX LODhttps://tracker.dengine.net/issues/2449?journal_id=98162021-02-17T21:38:31ZNiuHaka
<ul></ul><p>That is great. I'm excited about the potential here.</p>
<p>Also, I decided not to create separate requests for the mentioned settings features because I don't see those as essential to the LOD feature. My thinking was that I'd create those issues if that was the route you wanted to take.</p>