https://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312020-09-08T08:18:40ZTrackerDoomsday Engine - Bug #2428: Hexen: inconsistent saveshttps://tracker.dengine.net/issues/2428?journal_id=97112020-09-08T08:18:40Zthesourcehim
<ul></ul><p>I fall when I load a game from that save, not right after save, sorry forgot to write that.<br />Update: I also noticed something weird happening with moving walls in Griffin Chappel. If I save after the walls started to move and then load, the walls' moving patterns seem misplaced.</p> Doomsday Engine - Bug #2428: Hexen: inconsistent saveshttps://tracker.dengine.net/issues/2428?journal_id=97182020-10-19T16:44:58Zthesourcehim
<ul></ul><p>This clipping bug happened today in Ultimate Doom E4M2. There are stairs leading to an area before exit, saving on one of the steps and then loading that save can result in falling right through the step. Looks like it happens when saving on small areas.</p> Doomsday Engine - Bug #2428: Hexen: inconsistent saveshttps://tracker.dengine.net/issues/2428?journal_id=97362020-12-07T15:34:21Zskyjake
<ul><li><strong>Target version</strong> changed from <i>85</i> to <i>2.3.x</i></li></ul>