https://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312018-12-13T09:15:47ZTrackerDoomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85672018-12-13T09:15:47Zskyjake
<ul><li><strong>Category</strong> set to <i>Regression</i></li><li><strong>Assignee</strong> set to <i>skyjake</i></li><li><strong>Target version</strong> set to <i>2.1.1</i></li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85722018-12-14T01:20:48Zsonicdoommariosonicdoommario@users.sourceforge.net
<ul></ul><p>I did a little digging into this issue, since I know Plutonia 2 (pl2.wad) has a built in Dehacked/MAPINFO lump and it changes the names of the music files (nearly all of which are built into pl2.wad, so the rest of the tracks in this game play fine in Doomsday).</p>
<p>For the Map04 music, the MAPINFO lump directs Map04 to use D_RUNNIN for its track. D_RUNNIN is the track name used for Map01 of Doom II-based games, but there is no D_RUNNIN entry in pl2.wad. It looks like Vanilla Doom treats this case by using D_RUNNIN from Plutonia.wad, which is in fact "The Imp's Song" (Doom E1M2).</p>
<p>For the title screen issue, the Dehacked lump (and the separate .deh file) renames DM2TTL (the filename for the title screen music) to COUNTD (the track name for Map03 of Doom II-based games). There is no D_COUNTD entry in pl2.wad, so it looks like it would resort to D_COUNTD in plutonia.wad, which the song there is "On the Hunt" (Doom E1M6).</p> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85842018-12-15T09:04:59Zskyjake
<ul></ul><p>Took a quick initial look. At least the MAPINFO is failing to parse. It stops reading the MAPINFO after it encounters the "sucktime" property. I'll fix that problem and then see how the music is being translated...</p> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85852018-12-15T09:05:08Zskyjake
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>In Progress</i></li><li><strong>% Done</strong> changed from <i>0</i> to <i>10</i></li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85912018-12-15T17:18:53Zskyjake
<ul></ul>Is this fixed in build 2904? If I understood you correctly:
<ul>
<li>PL2 title music should be <code>d_countd</code>, and</li>
<li>PL2 map 4 music should be <code>d_runnin</code>.</li>
</ul>
<p>At least those are playing for me in 2904 (MUS music lumps, not external).</p> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85922018-12-15T18:18:02Zxe_sued
<ul><li><strong>File</strong> <a href="/attachments/272/MAPINFO.lmp">MAPINFO.lmp</a> <a class="icon-only icon-download" title="Download" href="/attachments/download/272/MAPINFO.lmp">MAPINFO.lmp</a> added</li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85932018-12-15T18:18:21Zxe_sued
<ul></ul><p>xe_sued wrote:</p>
<blockquote>
<p><a class="user active" href="/users/1">skyjake</a></p>
<p>Confirmed, the music definition for the PL2 title and Map04 is correct. Find attached the mapinfo.lmp of PL2, which contains the music definitions for the individual maps. The title music is not defined in there, but the dehacked.lmp found on PL2.WAD contains an entry "Text 6 6 dm2ttlcountd".</p>
</blockquote> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85942018-12-15T18:19:04Zxe_sued
<ul><li><strong>File</strong> <a href="/attachments/273/MAPINFO.lmp">MAPINFO.lmp</a> <a class="icon-only icon-download" title="Download" href="/attachments/download/273/MAPINFO.lmp">MAPINFO.lmp</a> added</li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85962018-12-16T05:26:44Zsonicdoommariosonicdoommario@users.sourceforge.net
<ul></ul><p>I tested in build 2904. Initially it wasn't working, but when I loaded in Plutonia 2 by itself, it then worked properly. It doesn't work if the separate Dehacked file for Plutonia 2 (pl2.deh) is also loaded in.</p> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85972018-12-16T08:27:29Zskyjake
<ul></ul><p>I think PL2.WAD contains a DEHACKED lump that gets loaded automatically. It seems likely that loading the DEH patch a second time may cause some unpredictable issues.</p> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=85982018-12-16T08:28:23Zskyjake
<ul><li><strong>Status</strong> changed from <i>In Progress</i> to <i>Closed</i></li><li><strong>% Done</strong> changed from <i>10</i> to <i>100</i></li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=86062018-12-17T05:14:25Zsonicdoommariosonicdoommario@users.sourceforge.net
<ul></ul><p>I'd like to reopen this, if possible. I found another error with the soundtrack in Plutonia 2, this time with Map23. The MAPINFO lump tells Map23 to use D_ROMER2, which is the Map27 music filename. In Plutonia, Map27 is "I Sawed the Demons" (Doom E2M1), but it plays the Map27 music from Plutonia 2 instead.</p>
<p>Also, when loading Plutonia 2 without the separate DEH file, the word "unknown" appears at the bottom of the map title when starting a map.</p> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=86082018-12-17T06:32:33Zskyjake
<ul><li><strong>Status</strong> changed from <i>Closed</i> to <i>In Progress</i></li><li><strong>% Done</strong> changed from <i>100</i> to <i>80</i></li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=86102018-12-17T08:59:04Zskyjake
<ul><li><strong>Subject</strong> changed from <i>Incorrect music played in parts of Plutonia 2</i> to <i>Incorrect music played in parts of Plutonia 2; "unknown" map author displayed</i></li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=86112018-12-17T08:59:55Zskyjake
<ul><li><strong>Subject</strong> changed from <i>Incorrect music played in parts of Plutonia 2; "unknown" map author displayed</i> to <i>Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)</i></li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=86502019-02-16T11:30:50Zskyjake
<ul><li><strong>Target version</strong> changed from <i>2.1.1</i> to <i>2.1.2</i></li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=86872019-10-14T10:19:57Zskyjake
<ul><li><strong>Target version</strong> changed from <i>2.1.2</i> to <i>2.2 (2019)</i></li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=92312019-11-30T08:28:33Zskyjake
<ul><li><strong>Description</strong> updated (<a title="View differences" href="/journals/9231/diff?detail_id=6962">diff</a>)</li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=92322019-11-30T08:32:23Zskyjake
<ul><li><strong>Description</strong> updated (<a title="View differences" href="/journals/9232/diff?detail_id=6963">diff</a>)</li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=92332019-11-30T08:32:49Zskyjake
<ul><li><strong>Description</strong> updated (<a title="View differences" href="/journals/9233/diff?detail_id=6964">diff</a>)</li></ul> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=93102019-12-06T08:02:19Zskyjake
<ul><li><strong>Description</strong> updated (<a title="View differences" href="/journals/9310/diff?detail_id=7061">diff</a>)</li><li><strong>Status</strong> changed from <i>In Progress</i> to <i>Resolved</i></li><li><strong>% Done</strong> changed from <i>80</i> to <i>100</i></li></ul><p>The problem with the map 23 music was that it was correctly changed to D_ROMER2 by the MAPINFO, but then the DEH patch replaced all D_ROMER2's with another music lump. The solution was to not apply DEH patches to any songs specified in a custom MAPINFO.</p> Doomsday Engine - Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)https://tracker.dengine.net/issues/2303?journal_id=93792019-12-17T11:18:33Zskyjake
<ul><li><strong>Status</strong> changed from <i>Resolved</i> to <i>Closed</i></li></ul>