https://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312017-04-01T19:39:44ZTrackerDoomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=77722017-04-01T19:39:44Zskyjake
<ul><li><strong>Tags</strong> set to <i>Deathkings</i></li><li><strong>Category</strong> set to <i>Defect</i></li><li><strong>Assignee</strong> set to <i>skyjake</i></li></ul> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=77742017-04-01T19:41:23Zskyjake
<ul><li><strong>Target version</strong> set to <i>2.0.1</i></li></ul> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81612017-04-22T18:11:54Zskyjake
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Progressed</i></li><li><strong>Target version</strong> changed from <i>2.0.1</i> to <i>Vanilla / Gameplay</i></li><li><strong>% Done</strong> changed from <i>0</i> to <i>10</i></li></ul><p>I spent some time replicating that exact same situation where the crash occurred, but it didn't crash for me. I also kept playing through the rest of the hub without any issues.</p>
<p>It is possible that this is one of those "bad luck" situations where the map was left in a particular rare state that caused the crash when it was reloaded.</p>
<p>Let me know if this kind of a crash happens again, maybe we can pinpoint the circumstances better.</p> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81642017-04-23T00:11:25Ztheleo_ua
<ul></ul><p>skyjake wrote:</p>
<blockquote>
<p>I spent some time replicating that exact same situation where the crash occurred, but it didn't crash for me. I also kept playing through the rest of the hub without any issues.</p>
<p>It is possible that this is one of those "bad luck" situations where the map was left in a particular rare state that caused the crash when it was reloaded.</p>
<p>Let me know if this kind of a crash happens again, maybe we can pinpoint the circumstances better.</p>
</blockquote>
<p>I reproduced the crash, even without packages: just wait while heresiarch will start his attack sequence and go to the portal to another level before he will throw any fireball. Then go to this map again (through portal), and doomsday will crash</p>
<p>If you still cannot reproduce and/or need video with reproducing or doomsday.out, please tell me</p>
<p>So, as I understand, this should be reproducible in any map with heresiarch, but DK_map08 is easiest because you can type locksmith cheat for keys and open portal to another level exact in the same room where heresiarch is located</p> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81652017-04-23T07:56:47Zskyjake
<ul></ul><p>theleo_ua wrote:</p>
<blockquote>
<p>I reproduced the crash, even without packages: just wait while heresiarch will start his attack sequence and go to the portal to another level before he will throw any fireball. Then go to this map again (through portal), and doomsday will crash</p>
</blockquote>
<p>Ah, that narrows it down considerably yes. It would be very helpful if you could save the game and give me a copy of the savegame files from the moment after you've gone through the portal, leaving Heresiarch in its bad state. That should allow me to easily replicate the crash. (Without addons.)</p> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81662017-04-23T08:17:01Ztheleo_ua
<ul><li><strong>File</strong> <a href="/attachments/251/SAVEGAME_EXAMPLE.zip">SAVEGAME_EXAMPLE.zip</a> <a class="icon-only icon-download" title="Download" href="/attachments/download/251/SAVEGAME_EXAMPLE.zip">SAVEGAME_EXAMPLE.zip</a> added</li></ul><p>Added 2 savegames (one before portal and second before crash)</p> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81672017-04-23T08:24:11Zskyjake
<ul></ul><p>Thank you! :) I'm now looking at the crash in the debugger, looks like Heresiarch forgot about its attack target during those portal jumps. Should be fixable...</p> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81682017-04-23T08:47:36Zskyjake
<ul><li><strong>Status</strong> changed from <i>Progressed</i> to <i>Resolved</i></li><li><strong>Target version</strong> changed from <i>Vanilla / Gameplay</i> to <i>2.0.1</i></li><li><strong>% Done</strong> changed from <i>10</i> to <i>100</i></li></ul><p>I've applied a fix that avoids the crash at least for me. It will be available in the next 2.1 unstable build, and also stable 2.0.1. Thanks again for the help.</p> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81692017-04-23T08:50:04Zskyjake
<ul><li><strong>Subject</strong> changed from <i>[HeXen] Crash during gameplay with addons at DK_Map08 (Constable gate)</i> to <i>[HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking</i></li></ul> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81702017-04-23T10:01:07Zvermil
<ul></ul><p>This is part of this bigger bug in Dday: <a class="external" href="https://tracker.dengine.net/issues/2068">https://tracker.dengine.net/issues/2068</a></p> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81712017-04-23T10:03:03Zskyjake
<ul><li><strong>Related to</strong> <i><a class="issue tracker-1 status-1 priority-4 priority-highest" href="/issues/2068">Bug #2068</a>: [HeXen] Badguys not retaining alerted status upon return to a map</i> added</li></ul> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81742017-04-23T10:04:42Zskyjake
<ul></ul><p>Indeed, <a class="issue tracker-1 status-1 priority-4 priority-highest" title="Bug: [HeXen] Badguys not retaining alerted status upon return to a map (New)" href="https://tracker.dengine.net/issues/2068">#2068</a> needs fixing in the near future...</p> Doomsday Engine - Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attackinghttps://tracker.dengine.net/issues/2227?journal_id=81752017-04-25T22:25:52Zskyjake
<ul><li><strong>Status</strong> changed from <i>Resolved</i> to <i>Closed</i></li></ul>