https://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312017-04-02T20:41:12ZTrackerDoomsday Engine - Feature #2224: Preload all model textures to avoid stutters during gameplayhttps://tracker.dengine.net/issues/2224?journal_id=77892017-04-02T20:41:12Zskyjake
<ul><li><strong>Priority</strong> changed from <i>High</i> to <i>Urgent</i></li></ul> Doomsday Engine - Feature #2224: Preload all model textures to avoid stutters during gameplayhttps://tracker.dengine.net/issues/2224?journal_id=81262017-04-08T13:25:56Zskyjake
<ul><li><strong>Related to</strong> <i><a class="issue tracker-2 status-5 priority-2 priority-default closed child" href="/issues/8">Feature #8</a>: New GL2 based model renderer</i> added</li></ul> Doomsday Engine - Feature #2224: Preload all model textures to avoid stutters during gameplayhttps://tracker.dengine.net/issues/2224?journal_id=81282017-04-09T19:29:06Zskyjake
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Resolved</i></li><li><strong>% Done</strong> changed from <i>0</i> to <i>100</i></li></ul> Doomsday Engine - Feature #2224: Preload all model textures to avoid stutters during gameplayhttps://tracker.dengine.net/issues/2224?journal_id=81522017-04-17T11:29:57Zskyjake
<ul><li><strong>Status</strong> changed from <i>Resolved</i> to <i>Closed</i></li></ul>