https://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312016-04-10T21:52:36ZTrackerDoomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=70622016-04-10T21:52:36Ztheleo_ua
<ul></ul><p>reproduced in 1.15.8</p> Doomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=74372016-11-04T18:24:53Zskyjake
<ul><li><strong>Tags</strong> set to <i>Hexen, Gameplay</i></li><li><strong>Subject</strong> changed from <i>Hexen: Rotating doors are only rotating once in Heresiarch Seminary</i> to <i>[Hexen] Rotating doors are only rotating once in Heresiarch Seminary</i></li><li><strong>Category</strong> set to <i>Defect</i></li><li><strong>Assignee</strong> changed from <i>Deng Team</i> to <i>skyjake</i></li><li><strong>Target version</strong> set to <i>2.0 – Home UI & Packages</i></li></ul> Doomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=74632016-11-20T14:44:26Zskyjake
<ul><li><strong>Priority</strong> changed from <i>Normal</i> to <i>High</i></li></ul> Doomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=75082016-12-24T13:06:20Ztheleo_ua
<ul></ul><p>I started playing Deathkings with 1.15.8, and noticed, that map03 sump contains "moving columns" with strange behavior which can "ruin your savegame". There are 3 flame masks on that map, and 2 of them can be picked up only if those "moving columns" starting to move.</p>
<p>The bug is next: while one of the columns starting to move after I use flame mask on wall and finish respective third of the map, second column doesn't want to start to move (after finishing second third of map03), so it's impossible to collect all 3 flame masks in level.</p>
<p>Workaround:<br />1) collect emerald and swamp key on map02<br />2) go to map06 brackenwood<br />3) find exit to map03 and go to map03 from map06 brackenwood<br />4) respective walls are moving so you can collect "hidden" flame mask now<br />5) finish all map03 as usual, so now you can collect all 3 flame masks, because second "moving columns" will move</p>
<p>Question: is this related to rotating doors in map13, or should be separate issue?</p> Doomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=75112017-01-02T09:47:04Zskyjake
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>In Progress</i></li></ul> Doomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=75122017-01-02T10:05:13Zskyjake
<ul><li><strong>Category</strong> changed from <i>Defect</i> to <i>Regression</i></li></ul> Doomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=75132017-01-02T10:12:13Zskyjake
<ul><li><strong>Status</strong> changed from <i>In Progress</i> to <i>Resolved</i></li><li><strong>% Done</strong> changed from <i>0</i> to <i>100</i></li></ul> Doomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=75142017-01-02T10:14:11Zskyjake
<ul></ul><p>theleo_ua wrote:</p>
<blockquote>
<p>Question: is this related to rotating doors in map13, or should be separate issue?</p>
</blockquote>
<p>It could be related. The problem was that scripts were not always being notified of sectors and polyobjs finishing their movement. If a script was waiting for this notification, they may have gotten stuck. Please test again when the new build is available.</p> Doomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=75162017-01-02T10:17:03Zskyjake
<ul><li><strong>Subject</strong> changed from <i>[Hexen] Rotating doors are only rotating once in Heresiarch Seminary</i> to <i>[Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)</i></li></ul> Doomsday Engine - Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)https://tracker.dengine.net/issues/2157?journal_id=75222017-01-03T23:00:58Zskyjake
<ul><li><strong>Status</strong> changed from <i>Resolved</i> to <i>Closed</i></li></ul>