https://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312015-03-08T17:05:47ZTrackerDoomsday Engine - Bug #1989: Client assert fail (possible crash) if joining game during intermissionhttps://tracker.dengine.net/issues/1989?journal_id=58802015-03-08T17:05:47Zskyjake
<ul><li><strong>Description</strong> updated (<a title="View differences" href="/journals/5880/diff?detail_id=2937">diff</a>)</li></ul> Doomsday Engine - Bug #1989: Client assert fail (possible crash) if joining game during intermissionhttps://tracker.dengine.net/issues/1989?journal_id=62582015-05-06T17:40:00Zskyjake
<ul><li><strong>Priority</strong> changed from <i>Normal</i> to <i>High</i></li></ul> Doomsday Engine - Bug #1989: Client assert fail (possible crash) if joining game during intermissionhttps://tracker.dengine.net/issues/1989?journal_id=63262015-05-12T23:31:15Zskyjake
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>In Progress</i></li><li><strong>Assignee</strong> set to <i>skyjake</i></li></ul> Doomsday Engine - Bug #1989: Client assert fail (possible crash) if joining game during intermissionhttps://tracker.dengine.net/issues/1989?journal_id=68392015-11-24T19:19:53Zskyjake
<ul><li><strong>Target version</strong> set to <i>50</i></li></ul> Doomsday Engine - Bug #1989: Client assert fail (possible crash) if joining game during intermissionhttps://tracker.dengine.net/issues/1989?journal_id=68622015-11-28T11:12:09Zskyjake
<ul><li><strong>Status</strong> changed from <i>In Progress</i> to <i>New</i></li></ul> Doomsday Engine - Bug #1989: Client assert fail (possible crash) if joining game during intermissionhttps://tracker.dengine.net/issues/1989?journal_id=69802016-03-27T07:45:05Zskyjake
<ul><li><strong>Priority</strong> changed from <i>High</i> to <i>Urgent</i></li></ul> Doomsday Engine - Bug #1989: Client assert fail (possible crash) if joining game during intermissionhttps://tracker.dengine.net/issues/1989?journal_id=69972016-03-27T08:04:20Zskyjake
<ul><li><strong>Target version</strong> changed from <i>50</i> to <i>2.1 (Late 2018)</i></li></ul> Doomsday Engine - Bug #1989: Client assert fail (possible crash) if joining game during intermissionhttps://tracker.dengine.net/issues/1989?journal_id=83012018-07-29T16:53:19Zskyjake
<ul><li><strong>Target version</strong> changed from <i>2.1 (Late 2018)</i> to <i>Multiplayer</i></li></ul>