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2008-11-17T00:00:57Z
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Doomsday Engine - Feature #1452: [Hexen] Monster respawn rate
https://tracker.dengine.net/issues/1452?journal_id=3370
2008-11-17T00:00:57Z
danij
danij@dengine.net
<ul></ul><p>- <b>Milestone</b>: Pre 2.0 --> Eventually</p>
Doomsday Engine - Feature #1452: [Hexen] Monster respawn rate
https://tracker.dengine.net/issues/1452?journal_id=3369
2013-10-03T23:49:10Z
danij
danij@dengine.net
<ul></ul><p>Logged In: YES <br />user_id=849456<br />Originator: NO</p>
<p>This is not as straight forward as it would at first seem. In Hexen the rate of spawn is actually controlled via ACS scripts (unlike DOOM/Heretic).</p>
Doomsday Engine - Feature #1452: [Hexen] Monster respawn rate
https://tracker.dengine.net/issues/1452?journal_id=3857
2013-10-22T09:05:18Z
skyjake
<ul><li><strong>Tags</strong> set to <i>Hexen, Gameplay</i></li><li><strong>Subject</strong> changed from <i>[HEXEN] controllable monster respawn rate</i> to <i>[Hexen] Monster respawn rate</i></li></ul>
Doomsday Engine - Feature #1452: [Hexen] Monster respawn rate
https://tracker.dengine.net/issues/1452?journal_id=8959
2019-11-29T18:46:09Z
skyjake
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Rejected</i></li></ul>
Doomsday Engine - Feature #1452: [Hexen] Monster respawn rate
https://tracker.dengine.net/issues/1452?journal_id=9427
2019-12-24T06:38:24Z
skyjake
<ul><li><strong>Has duplicate</strong> <i><a class="issue tracker-2 status-1 priority-10 priority-lowest" href="/issues/2377">Feature #2377</a>: [Hexen] Option for monster respawn rate</i> added</li></ul>