https://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312006-08-02T03:34:47ZTrackerDoomsday Engine - Feature #1407: Customizable console keyshttps://tracker.dengine.net/issues/1407?journal_id=33042006-08-02T03:34:47Zdanijdanij@dengine.net
<ul></ul><p>- <b>assigned_to</b>: Daniel Swanson --> nobody</p> Doomsday Engine - Feature #1407: Customizable console keyshttps://tracker.dengine.net/issues/1407?journal_id=38242013-10-22T07:29:23Zskyjake
<ul><li><strong>Tags</strong> set to <i>Console, Bindings</i></li><li><strong>Subject</strong> changed from <i>Customizable Console Control-Keys</i> to <i>Customizable console keys</i></li><li><strong>Category</strong> set to <i>User experience</i></li><li><strong>Status</strong> changed from <i>New</i> to <i>In Progress</i></li><li><strong>% Done</strong> changed from <i>0</i> to <i>20</i></li></ul><p>This is partially implemented in the form of <code>WidgetActions</code>. In <code>ConsoleWidget</code>, we could capture non-text inserting keys and give them to the bindings subsystem. However, to make things a little more elegant, the bindings subsystem should be able to bind <code>de::Action</code> instances instead of console command strings.</p> Doomsday Engine - Feature #1407: Customizable console keyshttps://tracker.dengine.net/issues/1407?journal_id=71432016-07-05T23:54:58Zskyjake
<ul><li><strong>Status</strong> changed from <i>In Progress</i> to <i>Progressed</i></li></ul> Doomsday Engine - Feature #1407: Customizable console keyshttps://tracker.dengine.net/issues/1407?journal_id=88992019-11-29T16:35:32Zskyjake
<ul><li><strong>Related to</strong> <i><a class="issue tracker-2 status-1 priority-2 priority-default" href="/issues/2286">Feature #2286</a>: Editing all global Doomsday key bindings</i> added</li></ul> Doomsday Engine - Feature #1407: Customizable console keyshttps://tracker.dengine.net/issues/1407?journal_id=89012019-11-29T16:36:17Zskyjake
<ul><li><strong>Target version</strong> set to <i>3.0</i></li></ul>