Tracker: Issueshttps://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312019-04-06T15:47:14ZTracker
Redmine Doomsday Engine - Bug #2326 (New): [Doom] PRCP map32; player incorrectly spawning as camera https://tracker.dengine.net/issues/23262019-04-06T15:47:14Zvermil
<p>Map 32 of the Plutonia revisited community map set incorrectly spawns the player as a camera, despite the player start seeming to be far enough from the wall.</p>
<p><a class="external" href="https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/prcp">https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/prcp</a></p>
<p>Evidence suggests this bug has existed in Dday for a long time (i.e dating back to at least 1.14).</p> Doomsday Engine - Feature #1614 (New): Improved demo recording and playbackhttps://tracker.dengine.net/issues/16142013-10-20T18:13:55Zskyjake
<p>The demo recording and playback system needs to be completely revised.</p>
Features:
<ul>
<li>Recording a demo on the server captures all players. However, some client-only details may not be included in the recording.</li>
<li>Recording a demo on the client captures one player's viewpoint.</li>
</ul>
<p>Also see the <a href="http://dengine.net/dew/index.php?title=Demo_file_format" class="external">Demo file format</a> proposal.</p>