Tracker: Issueshttps://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312019-11-26T15:49:44ZTracker
Redmine Doomsday Engine - Bug #2354 (In Progress): Compatibility with TNT: Revilution (MAP30)https://tracker.dengine.net/issues/23542019-11-26T15:49:44Zskyjake
<p>☑️ Sprite replacements fail to show: The map 30 uses dehacked nazi and keens replacements. Nazis are plasma turrets and keens are rocket turrets.</p>
<p>One room depends on a flag where the player can be telefragged or the spawn cubes fail to disappear to allow monsters to spawn in as a wall slowly lowers.</p>
<p>/idgames: <a class="external" href="https://www.doomworld.com/idgames/levels/doom2/megawads/tntr">https://www.doomworld.com/idgames/levels/doom2/megawads/tntr</a></p> Doomsday Engine - Bug #2085 (Progressed): [Dehacked] Sprite name table patches not supported (Cra...https://tracker.dengine.net/issues/20852015-06-08T08:39:46Zrhargraveroman@hargrave.info
<p>I have experience this once or twice -- a WAD might provide new or modified sprites for certain things (such as the pistol), and set up such modifications using DeHackEd.</p>
<p>I have attached a PK3 containing a WAD and definition that will do just that. In order to reproduce this, enter a game (doom or doom2) and attempt to fire the pistol.</p> Doomsday Engine - Bug #1593 (New): [Doom] Excess state in rocket explosionhttps://tracker.dengine.net/issues/15932013-10-18T10:58:42Zskyjake
<p>There is a superflous extra state in rocket explosion that breaks some DEH patches.</p> Doomsday Engine - Feature #1579 (New): Dehacked 2.0 supporthttps://tracker.dengine.net/issues/15792012-12-20T13:07:35Zvermil
<p>Dehacked 2.0 support.</p>
<p>There are pwads out there that use Dehacked v2.0 patches; this are a very different format to v3.0 Dehacked supported and hence Dday can't read them</p>
<p><a class="external" href="http://www.doomworld.com/vb/wads-mods/62638-tmall-wad-question/">http://www.doomworld.com/vb/wads-mods/62638-tmall-wad-question/</a></p>
<p><strong>Labels:</strong> Dehacked early version</p> Doomsday Engine - Feature #1316 (New): HHE supporthttps://tracker.dengine.net/issues/13162004-01-01T15:13:48Zben2k9ben2k9@users.sourceforge.net
<p>Although the Heretic Hack Editor has been discontinued <br />(WHY???) it would be nice to have HHE support, just like <br />Dehacked patches (they are different, .deh files are <br />incompatable with Heretic).</p>
<p><strong>Labels:</strong> Customizability</p>