iMac20-3:Doomsday admin$ arch -i386 /Applications/Doomsday\ Engine.app/Contents/Doomsday.app/Contents/MacOS/Doomsday -stddir . -game jdoom -file ./Doom.wad -userdir . Application path: /Applications/Doomsday Engine.app/Contents/Doomsday.app/Contents/MacOS/ Doomsday Created a new 32,0 MB memory volume. Executable: Doomsday Engine 1.14.3 (Stable 32-bit #1230) May 15 2014 09:43:58 Command line options: 0: /Applications/Doomsday Engine.app/Contents/Doomsday.app/Contents/MacOS/Doomsday 1: -stddir 2: . 3: -game 4: jdoom 5: -file 6: ./Doom.wad 7: -userdir 8: /Users/admin/Downloads/Doomsday/ RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/ shaders.dei" [path "/data/doomsday.pk3/data/renderer.pack/shaders.dei"] from archive in read-only "(basedir)/doomsday.pk3" Joystick_Init: No joysticks found Sat Dec 29 23:08:32 iMac20-3.local Doomsday[580] : kCGErrorIllegalArgument: CGSOrderWindowList Sat Dec 29 23:08:32 iMac20-3.local Doomsday[580] : kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. GLFramebuffer: Required GL_ARB_framebuffer_object is missing! ^ : Texture-based framebuffer failed: [ConfigError] (GLTarget::validate) Unsupported Trying fallback without depth/stencil texture (GLTarget::validate) Unsupported Application terminated due to exception: (GLTarget::validate) Unsupported Restoring original display mode due to shutdown Z_Shutdown: Used 1 volumes, total 33554432 bytes.