Application path: C:\Program Files (x86)\Doomsday 2.0.0\bin\Doomsday.exe Created a new 32.0 MB memory volume. Config::read: modules/Config matches version [ 2, 0, 0, 1645 ] Executable: Doomsday Engine 2.0.0 [#1645] (Unstable 32-bit) Jul 4 2015 03:57:31 Command line options: 0: C:\Program Files (x86)\Doomsday 2.0.0\bin\Doomsday.exe RenderSystem: Loading shader definitions from read-only archive entry "renderer.pack/ shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/ shaders.dei"] from archive in read-only "(basedir)\data\ net.dengine.client.pack" ^ : Loading shader definitions from read-only archive entry "renderer.pack/ lensflares.pack/shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/ lensflares.pack/shaders.dei"] from archive in read-only "(basedir)\data\ net.dengine.client.pack" OpenGL 3.3 supported Sys_GLInitialize: OpenGL information: Version: 3.3.11672 Compatibility Profile Context Renderer: ATI Radeon HD 4870 Vendor: ATI Technologies Inc. Capabilities: Compressed texture formats: 16 Use texture compression: no Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 8192 Line width granularity: 0.125 Line width range: 1...63 ^ : OpenGL Extensions: ^ : AMD extensions: conservative_depth, debug_output, depth_clamp_separate, draw_buffers_blend, name_gen_delete, performance_monitor, pinned_memory, sample_positions, seamless_cubemap_per_texture, shader_stencil_export, texture_cube_map_array, texture_texture4, vertex_shader_tessellator ^ : AMDX extensions: debug_output, vertex_shader_tessellator ^ : ARB extensions: ES2_compatibility, base_instance, blend_func_extended, color_buffer_float, compressed_texture_pixel_storage, conservative_depth, copy_buffer, depth_buffer_float, depth_clamp, depth_texture, draw_buffers, draw_buffers_blend, draw_elements_base_vertex, draw_instanced, explicit_attrib_location, fragment_coord_conventions, fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB, geometry_shader4, get_program_binary, half_float_pixel, half_float_vertex, imaging, instanced_arrays, internalformat_query, map_buffer_alignment, map_buffer_range, multisample, multitexture, occlusion_query, occlusion_query2, pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, sample_shading, sampler_objects, seamless_cube_map, separate_shader_objects, shader_bit_encoding, shader_objects, shader_precision, shader_stencil_export, shader_texture_lod, shading_language_100, shading_language_420pack, shading_language_packing, shadow, shadow_ambient, sync, texture_border_clamp, texture_buffer_object, texture_buffer_object_rgb32, texture_compression, texture_compression_rgtc, texture_cube_map, texture_cube_map_array, texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_gather, texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_snorm, texture_storage, timer_query, transform_feedback2, transform_feedback3, transform_feedback_instanced, transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_buffer_object, vertex_program, vertex_shader, vertex_type_2_10_10_10_rev, viewport_array, window_pos ^ : ATI extensions: draw_buffers, envmap_bumpmap, fragment_shader, meminfo, separate_stencil, texture_compression_3dc, texture_env_combine3, texture_float, texture_mirror_once ^ : EXT extensions: abgr, bgra, bindable_uniform, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract, compiled_vertex_array, copy_buffer, copy_texture, direct_state_access, draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample, framebuffer_object, framebuffer_sRGB, geometry_shader4, gpu_program_parameters, gpu_shader4, histogram, multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters, provoking_vertex, rescale_normal, secondary_color, separate_specular_color, shadow_funcs, stencil_wrap, subtexture, texgen_reflection, texture3D, texture_array, texture_buffer_object, texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_integer, texture_lod, texture_lod_bias, texture_mirror_clamp, texture_object, texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_storage, texture_swizzle, timer_query, transform_feedback, vertex_array, vertex_array_bgra ^ : IBM extensions: texture_mirrored_repeat ^ : KTX extensions: buffer_region ^ : NV extensions: blend_square, conditional_render, copy_depth_to_color, copy_image, explicit_multisample, float_buffer, half_float, primitive_restart, texgen_reflection, texture_barrier ^ : SGIS extensions: generate_mipmap, texture_edge_clamp, texture_lod ^ : SUN extensions: multi_draw_arrays ^ : WGL extensions: EXT_swap_control ^ : WIN extensions: swap_hint ^ : Extensions (WGL): ^ : WGL extensions: AMDX_gpu_association, AMD_gpu_association, ARB_buffer_region, ARB_create_context, ARB_create_context_profile, ARB_extensions_string, ARB_make_current_read, ARB_multisample, ARB_pbuffer, ARB_pixel_format, ARB_pixel_format_float, ARB_render_texture, ATI_pixel_format_float, ATI_render_texture_rectangle, EXT_extensions_string, EXT_framebuffer_sRGB, EXT_pixel_format_packed_float, EXT_swap_control, EXT_swap_control_tear, I3D_genlock, NV_float_buffer, NV_swap_group loadAudioDriver: Loading of "fmod" failed Failed initializing audio driver "FMOD" Audio configuration: Music: SDLMixer::Music SFX: SDLMixer Using SteamApps path: c:\program files (x86)\steam\SteamApps\common Locating "HACX - Twitch 'n Kill"... - hacx.wad: "(basedir)\data\HACX.WAD" - libdoom.pk3: "(basedir)\data\libdoom.pk3" => Playable Locating "Chex(R) Quest"... ! chex.wad: missing - libdoom.pk3: "(basedir)\data\libdoom.pk3" => Not playable (incomplete resources) Locating "Final DOOM: TNT: Evilution"... - tnt.wad: "(basedir)\data\tnt.wad" - libdoom.pk3: "(basedir)\data\libdoom.pk3" => Playable Locating "Final DOOM: The Plutonia Experiment"... - plutonia.wad: "(basedir)\data\plutonia.wad" - libdoom.pk3: "(basedir)\data\libdoom.pk3" => Playable Locating "DOOM 2: Hell on Earth"... - doom2.wad or doom2f.wad: "(basedir)\data\DOOM2.WAD" - libdoom.pk3: "(basedir)\data\libdoom.pk3" => Playable Locating "Ultimate DOOM"... - doom.wad or doomu.wad: "(basedir)\data\doom.wad" - libdoom.pk3: "(basedir)\data\libdoom.pk3" => Playable Locating "DOOM Registered"... - doom.wad: "(basedir)\data\doom.wad" - libdoom.pk3: "(basedir)\data\libdoom.pk3" => Playable Locating "DOOM Shareware"... ! doom1.wad: missing - libdoom.pk3: "(basedir)\data\libdoom.pk3" => Not playable (incomplete resources) Locating "Doom 64: Absolution"... ! doom64.wad: missing - libdoom64.pk3: "(basedir)\data\libdoom64.pk3" => Not playable (incomplete resources) Locating "Heretic: Shadow of the Serpent Riders"... - heretic.wad: "(basedir)\data\HERETIC.WAD" - libheretic.pk3: "(basedir)\data\libheretic.pk3" => Playable Locating "Heretic Registered"... - heretic.wad: "(basedir)\data\HERETIC.WAD" - libheretic.pk3: "(basedir)\data\libheretic.pk3" => Playable Locating "Heretic Shareware"... ! heretic1.wad: missing - libheretic.pk3: "(basedir)\data\libheretic.pk3" => Not playable (incomplete resources) Locating "Hexen: Deathkings of the Dark Citadel"... - hexen.wad: "(basedir)\data\HEXEN.WAD" - hexdd.wad: "(basedir)\data\HEXDD.WAD" - libhexen.pk3: "(basedir)\data\libhexen.pk3" => Playable Locating "Hexen"... - libhexen.pk3: "(basedir)\data\libhexen.pk3" - hexen.wad: "(basedir)\data\HEXEN.WAD" => Playable Locating "Hexen v1.0"... ! hexen.wad: missing - libhexen.pk3: "(basedir)\data\libhexen.pk3" => Not playable (incomplete resources) Locating "Hexen 4-map Demo"... ! hexen.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)\data\libhexen.pk3" => Not playable (incomplete resources) Locating "Hexen 4-map Beta Demo"... ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)\data\libhexen.pk3" => Not playable (incomplete resources) Def_Read: Parsing definition files... ^ : Definitions: ^ : 7 materials ResourceSystem: Model init completed in 0.00 seconds Game could not be selected automatically MasterWorker: Received 0 servers from master Z_Shutdown: Used 1 volumes, total 33554432 bytes. Restoring original display mode due to shutdown