dave@theBeast:~$ cd /opt/deng1500/bin/ dave@theBeast:/opt/deng1500/bin$ gdb --args doomsday -nofsaa -game doom1-ultimate GNU gdb (Ubuntu 7.8-1ubuntu4) 7.8.0.20141001-cvs Copyright (C) 2014 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word"... Reading symbols from doomsday...done. (gdb) start Temporary breakpoint 1 at 0x4f02da: file ../../doomsday/client/src/main_client.cpp, line 56. Starting program: /opt/deng1500/bin/doomsday -nofsaa -game doom1-ultimate [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". Temporary breakpoint 1, main (argc=4, argv=0x7fffffffde98) at ../../doomsday/client/src/main_client.cpp:56 56 { (gdb) continue Continuing. [New Thread 0x7fffe2b79700 (LWP 30063)] [New Thread 0x7fffe1c3b700 (LWP 30064)] [New Thread 0x7fffd8ff5700 (LWP 30065)] [New Thread 0x7fffd3fff700 (LWP 30066)] [New Thread 0x7fffd37fe700 (LWP 30067)] [Thread 0x7fffd37fe700 (LWP 30067) exited] [New Thread 0x7fffd37fe700 (LWP 30069)] [New Thread 0x7fffbffff700 (LWP 30070)] #1500 004.168 (i) Application path: /opt/deng1500/bin/doomsday #1500 004.169 Created a new 32.0 MB memory volume. #1500 004.297 Config::read: modules/Config matches version [ 2, 0, 0, 1500 ] #1500 004.404 (i) Executable: Doomsday Engine 1.15.0 (Unstable 64-bit +D +R) Feb 9 2015 20:20:32 #1500 004.404 Command line options: #1500 004.405 0: /opt/deng1500/bin/doomsday #1500 004.405 1: -nofsaa #1500 004.405 2: -game #1500 004.405 3: doom1-ultimate #1500 004.409 RenderSystem: Loading shader definitions from read-only archive entry "renderer.pack/ shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/ shaders.dei"] from archive in read-only "(basedir)/data/ net.dengine.client.pack" #1500 004.417 ^ : Loading shader definitions from read-only archive entry "renderer.pack/ lensflares.pack/shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/ lensflares.pack/shaders.dei"] from archive in read-only "(basedir)/data/ net.dengine.client.pack" #1500 007.888 I (i) Joystick_Init: No joysticks found [New Thread 0x7fffb6c61700 (LWP 30071)] [Thread 0x7fffb6c61700 (LWP 30071) exited] [New Thread 0x7fffb6c61700 (LWP 30072)] [New Thread 0x7fffb6460700 (LWP 30073)] [New Thread 0x7fffb5c5f700 (LWP 30074)] [Thread 0x7fffb5c5f700 (LWP 30074) exited] #1500 007.966 A(WRN) loadAudioDriver: Loading of "fmod" failed #1500 007.966 A(WRN) Failed initializing audio driver "FMOD" #1500 007.942 G (i) OpenGL 3.0 supported #1500 007.943 G Sys_GLInitialize: OpenGL information: Version: 3.0 Mesa 10.5.0-devel (git-6e283d4 2015-01-31 utopic-oibaf-ppa+gallium-nine) Renderer: Gallium 0.4 on AMD BARTS Vendor: X.Org Capabilities: Compressed texture formats: 3 Use texture compression: no Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 16384 Line width granularity: 0.1 Line width range: 1...16384 #1500 007.943 G ^ : OpenGL Extensions: #1500 007.943 G ^ : AMD extensions: conservative_depth, draw_buffers_blend, seamless_cubemap_per_texture, shader_stencil_export, shader_trinary_minmax #1500 007.943 G ^ : ANGLE extensions: texture_compression_dxt3, texture_compression_dxt5 #1500 007.943 G ^ : APPLE extensions: packed_pixels, vertex_array_object #1500 007.943 G ^ : ARB extensions: ES2_compatibility, ES3_compatibility, base_instance, blend_func_extended, buffer_storage, clear_buffer_object, clip_control, color_buffer_float, compressed_texture_pixel_storage, conservative_depth, copy_buffer, debug_output, depth_buffer_float, depth_clamp, depth_texture, derivative_control, draw_buffers, draw_buffers_blend, draw_elements_base_vertex, draw_instanced, explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions, fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB, get_program_binary, half_float_pixel, half_float_vertex, instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment, map_buffer_range, multi_bind, multisample, multitexture, occlusion_query, occlusion_query2, pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, robustness, sample_shading, sampler_objects, seamless_cube_map, seamless_cubemap_per_texture, separate_shader_objects, shader_bit_encoding, shader_objects, shader_stencil_export, shader_texture_lod, shading_language_100, shading_language_420pack, shading_language_packing, shadow, stencil_texturing, sync, texture_barrier, texture_border_clamp, texture_compression, texture_compression_bptc, texture_compression_rgtc, texture_cube_map, texture_cube_map_array, texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_gather, texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_levels, texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage, texture_storage_multisample, texture_swizzle, timer_query, transform_feedback2, transform_feedback3, transform_feedback_instanced, transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_binding, vertex_buffer_object, vertex_program, vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, window_pos #1500 007.943 G ^ : ATI extensions: blend_equation_separate, draw_buffers, separate_stencil, texture_compression_3dc, texture_env_combine3, texture_float, texture_mirror_once #1500 007.944 G ^ : EXT extensions: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object, framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters, polygon_offset, provoking_vertex, rescale_normal, secondary_color, separate_specular_color, shader_integer_mix, shadow_funcs, stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_array, texture_compression_dxt1, texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_integer, texture_lod_bias, texture_mirror_clamp, texture_object, texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_swizzle, timer_query, transform_feedback, vertex_array, vertex_array_bgra #1500 007.944 G ^ : IBM extensions: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat #1500 007.944 G ^ : INGR extensions: blend_func_separate #1500 007.944 G ^ : KHR extensions: context_flush_control, debug #1500 007.944 G ^ : MESA extensions: pack_invert, texture_signed_rgba, window_pos #1500 007.944 G ^ : NV extensions: blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent, packed_depth_stencil, primitive_restart, texgen_reflection, texture_barrier, texture_env_combine4, texture_rectangle, vdpau_interop #1500 007.944 G ^ : OES extensions: EGL_image, read_format #1500 007.944 G ^ : S3 extensions: s3tc #1500 007.945 G ^ : SGIS extensions: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod #1500 007.945 G ^ : SUN extensions: multi_draw_arrays #1500 007.945 G ^ : Extensions (GLX): #1500 007.945 G ^ : GLX extensions: ARB_create_context, ARB_create_context_profile, ARB_fbconfig_float, ARB_framebuffer_sRGB, ARB_get_proc_address, ARB_multisample, EXT_create_context_es2_profile, EXT_framebuffer_sRGB, EXT_import_context, EXT_texture_from_pixmap, EXT_visual_info, EXT_visual_rating, INTEL_swap_event, MESA_copy_sub_buffer, MESA_multithread_makecurrent, MESA_query_renderer, MESA_swap_control, OML_swap_method, OML_sync_control, SGIS_multisample, SGIX_fbconfig, SGIX_pbuffer, SGIX_visual_select_group, SGI_make_current_read, SGI_swap_control, SGI_video_sync #1500 007.975 A Audio configuration: Music: SDLMixer::Music SFX: SDLMixer #1500 007.977 R (i) Using DOOMWADDIR: ~/Games/Doom [New Thread 0x7fffb5c5f700 (LWP 30077)] [New Thread 0x7fffb4c75700 (LWP 30078)] [New Thread 0x7fff9dffd700 (LWP 30079)] [New Thread 0x7fff9d292700 (LWP 30080)] [Thread 0x7fff9d292700 (LWP 30080) exited] [New Thread 0x7fff9d292700 (LWP 30081)] #1500 009.571 R Locating "HACX - Twitch 'n Kill"... #1500 009.589 R ! hacx.wad: missing - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" #1500 009.589 R ⇒ Not playable (incomplete resources) #1500 009.589 R Locating "Chex(R) Quest"... #1500 009.601 R ! chex.wad: missing - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" #1500 009.601 R ⇒ Not playable (incomplete resources) #1500 009.601 R Locating "Final DOOM: TNT: Evilution"... #1500 009.688 R - tnt.wad: "~/Games/Doom/TNT.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" #1500 009.688 R ⇒ Playable #1500 009.688 R Locating "Final DOOM: The Plutonia Experiment"... #1500 009.771 R - plutonia.wad: "~/Games/Doom/PLUTONIA.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" #1500 009.771 R ⇒ Playable #1500 009.771 R Locating "DOOM 2: Hell on Earth"... #1500 009.852 R - doom2.wad or doom2f.wad: "~/Games/Doom/DOOM2.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" #1500 009.855 R ⇒ Playable #1500 009.855 R Locating "Ultimate DOOM"... #1500 009.923 R - doom.wad or doomu.wad: "~/Games/Doom/DOOM.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" #1500 009.923 R ⇒ Playable #1500 009.923 R Locating "DOOM Registered"... #1500 009.989 R - doom.wad: "~/Games/Doom/DOOM.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" #1500 009.989 R ⇒ Playable #1500 009.989 R Locating "DOOM Shareware"... #1500 010.008 R ! doom1.wad: missing - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" #1500 010.008 R ⇒ Not playable (incomplete resources) #1500 010.008 R Locating "Doom 64"... #1500 010.011 R ! doom64.wad: missing - libdoom64.pk3: "(basedir)/data/jdoom64/libdoom64.pk3" #1500 010.011 R ⇒ Not playable (incomplete resources) #1500 010.011 R Locating "Heretic: Shadow of the Serpent Riders"... #1500 010.016 R ! heretic.wad: missing - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3" #1500 010.016 R ⇒ Not playable (incomplete resources) #1500 010.016 R Locating "Heretic Registered"... #1500 010.020 R ! heretic.wad: missing - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3" #1500 010.020 R ⇒ Not playable (incomplete resources) #1500 010.020 R Locating "Heretic Shareware"... #1500 010.024 R ! heretic1.wad: missing - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3" #1500 010.024 R ⇒ Not playable (incomplete resources) #1500 010.024 R Locating "Hexen: Deathkings of the Dark Citadel"... #1500 010.034 R ! hexen.wad: missing ! hexdd.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" #1500 010.034 R ⇒ Not playable (incomplete resources) #1500 010.034 R Locating "Hexen"... #1500 010.043 R - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ! hexen.wad: missing #1500 010.043 R ⇒ Not playable (incomplete resources) #1500 010.043 R Locating "Hexen v1.0"... [Thread 0x7fff9d292700 (LWP 30081) exited] #1500 010.053 R ! hexen.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" #1500 010.053 R ⇒ Not playable (incomplete resources) #1500 010.053 R Locating "Hexen 4-map Demo"... #1500 010.062 R ! hexen.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" #1500 010.062 R ⇒ Not playable (incomplete resources) #1500 010.062 R Locating "Hexen 4-map Beta Demo"... #1500 010.082 R ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" #1500 010.082 R ⇒ Not playable (incomplete resources) #1500 010.637 Selecting game 'doom1-ultimate'... [New Thread 0x7fff9d292700 (LWP 30082)] [Thread 0x7fff9d292700 (LWP 30082) exited] [New Thread 0x7fff9d292700 (LWP 30087)] #1500 010.932 R Path "auto" now mapped to "data/jdoom/auto" #1500 010.933 R Path "auto" now mapped to "defs/jdoom/auto" #1500 010.933 R Loading game resources... #1500 011.044 R IWAD identification: 0xdb003a [Thread 0x7fff9d292700 (LWP 30087) exited] [New Thread 0x7fff9d292700 (LWP 30088)] [Thread 0x7fff9d292700 (LWP 30088) exited] [New Thread 0x7fff9d292700 (LWP 30089)] #1500 011.830 R ResourceSystem > loadCompositeTextureDefs: Loaded all 125 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/ TEXTURE1.lmp" #1500 011.903 R ^ : Loaded all 162 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/ TEXTURE2.lmp" #1500 012.098 S Parsing primary config "configs/doom/game.cfg"... #1500 012.456 R Def_Read: Parsing definition files... #1500 013.389 R ^ : Definitions: #1500 013.391 R ^ : 4 episodes 28 animation groups 6 composite fonts 8 finales 9 lights 37 map infos 7 materials 19 particle generators 4 skies 69 songs 110 sound effects 138 sprite names 974 states 49 surface decorations 368 text strings 8 texture environments 140 things #1500 013.409 R ResourceSystem: Model init completed in 0.00 seconds [Thread 0x7fff9d292700 (LWP 30089) exited] #1500 013.696 R Known maps: #1500 013.697 R 0: E1M1 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 1: E1M2 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 2: E1M3 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 3: E1M4 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 4: E1M5 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 5: E1M6 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 6: E1M7 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 7: E1M8 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 8: E1M9 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 9: E2M1 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 10: E2M2 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 11: E2M3 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 12: E2M4 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 13: E2M5 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 14: E2M6 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 15: E2M7 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 16: E2M8 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 17: E2M9 "~/Games/Doom/DOOM.WAD" #1500 013.697 R 18: E3M1 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 19: E3M2 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 20: E3M3 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 21: E3M4 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 22: E3M5 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 23: E3M6 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 24: E3M7 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 25: E3M8 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 26: E3M9 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 27: E4M1 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 28: E4M2 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 29: E4M3 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 30: E4M4 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 31: E4M5 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 32: E4M6 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 33: E4M7 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 34: E4M8 "~/Games/Doom/DOOM.WAD" #1500 013.698 R 35: E4M9 "~/Games/Doom/DOOM.WAD" #1500 013.698 R #1500 013.698 R Found 36 maps in total. #1500 014.111 #1500 014.111 Ultimate DOOM #1500 014.111 [New Thread 0x7fff9d292700 (LWP 30093)] [New Thread 0x7fffa0fca700 (LWP 30094)] [New Thread 0x7fffa07c9700 (LWP 30095)] #1500 014.537 A InFineSystem > FinaleInterpreter > S_StartMusic: Starting music 'intro' #1500 015.321 N MasterWorker: Received 8 servers from master #1500 017.306 N ^ : Received 8 servers from master [Thread 0x7fffd3fff700 (LWP 30066) exited] #1500 020.619 Selecting game 'doom2'... [New Thread 0x7fffd3fff700 (LWP 30098)] [Thread 0x7fffd3fff700 (LWP 30098) exited] [New Thread 0x7fffd3fff700 (LWP 30099)] #1500 020.808 R Path "auto" now mapped to "data/jdoom/auto" #1500 020.808 R Path "auto" now mapped to "defs/jdoom/auto" #1500 020.808 R Loading game resources... [Thread 0x7fffd3fff700 (LWP 30099) exited] #1500 020.949 R IWAD identification: 0x10424c4 [New Thread 0x7fffd3fff700 (LWP 30100)] [Thread 0x7fffd3fff700 (LWP 30100) exited] [New Thread 0x7fffd3fff700 (LWP 30101)] #1500 021.699 ResourceSystem > loadCompositeTextureDefs > readPatchNames > Wad::cacheLump: Created a new 32.0 MB memory volume. #1500 021.863 R ResourceSystem > loadCompositeTextureDefs: Loaded all 428 texture definitions from "~/Games/Doom/DOOM2.WAD:(basedir)/ TEXTURE1.lmp" #1500 022.191 S Parsing primary config "configs/doom/game.cfg"... #1500 022.671 R Def_Read: Parsing definition files... #1500 024.092 R ^ : Definitions: #1500 024.096 R ^ : 1 episodes 30 animation groups 6 composite fonts 10 finales 9 lights 33 map infos 7 materials 27 particle generators 3 skies 68 songs 110 sound effects 138 sprite names 974 states 51 surface decorations 368 text strings 11 texture environments 140 things #1500 024.130 R ResourceSystem: Model init completed in 0.00 seconds [Thread 0x7fffd3fff700 (LWP 30101) exited] #1500 024.423 R Known maps: #1500 024.424 R 0: MAP01 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 1: MAP02 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 2: MAP03 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 3: MAP04 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 4: MAP05 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 5: MAP06 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 6: MAP07 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 7: MAP08 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 8: MAP09 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 9: MAP10 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 10: MAP11 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 11: MAP12 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 12: MAP13 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 13: MAP14 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 14: MAP15 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 15: MAP16 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 16: MAP17 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 17: MAP18 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 18: MAP19 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 19: MAP20 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 20: MAP21 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 21: MAP22 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 22: MAP23 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 23: MAP24 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 24: MAP25 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 25: MAP26 "~/Games/Doom/DOOM2.WAD" #1500 024.424 R 26: MAP27 "~/Games/Doom/DOOM2.WAD" #1500 024.425 R 27: MAP28 "~/Games/Doom/DOOM2.WAD" #1500 024.425 R 28: MAP29 "~/Games/Doom/DOOM2.WAD" #1500 024.425 R 29: MAP30 "~/Games/Doom/DOOM2.WAD" #1500 024.425 R 30: MAP31 "~/Games/Doom/DOOM2.WAD" #1500 024.425 R 31: MAP32 "~/Games/Doom/DOOM2.WAD" #1500 024.425 R #1500 024.425 R Found 32 maps in total. Program received signal SIGSEGV, Segmentation fault. 0x00000000006c352d in GameSelectionWidget::select (this=0x43cf240, item= 0x4ffe7e0) at ../../doomsday/client/src/ui/widgets/gameselectionwidget.cpp:467 467 if(d->doAction) (gdb) step [Thread 0x7fffa0fca700 (LWP 30094) exited] [Thread 0x7fffa07c9700 (LWP 30095) exited] [Thread 0x7fff9d292700 (LWP 30093) exited] [Thread 0x7fff9dffd700 (LWP 30079) exited] [Thread 0x7fffb4c75700 (LWP 30078) exited] [Thread 0x7fffb5c5f700 (LWP 30077) exited] [Thread 0x7fffb6460700 (LWP 30073) exited] [Thread 0x7fffb6c61700 (LWP 30072) exited] [Thread 0x7fffbffff700 (LWP 30070) exited] [Thread 0x7fffd37fe700 (LWP 30069) exited] [Thread 0x7fffd8ff5700 (LWP 30065) exited] [Thread 0x7fffe1c3b700 (LWP 30064) exited] [Thread 0x7fffe2b79700 (LWP 30063) exited] Program terminated with signal SIGSEGV, Segmentation fault. The program no longer exists. (gdb)