dave@theBeast:~$ cd /opt/deng1500/bin/ dave@theBeast:/opt/deng1500/bin$ gdb --args doomsday -nofsaa -game doom1-ultimate GNU gdb (Ubuntu 7.8-1ubuntu4) 7.8.0.20141001-cvs Copyright (C) 2014 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word"... Reading symbols from doomsday...(no debugging symbols found)...done. (gdb) start Function "main" not defined. Make breakpoint pending on future shared library load? (y or [n]) y Temporary breakpoint 1 (main) pending. Starting program: /opt/deng1500/bin/doomsday -nofsaa -game doom1-ultimate [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". [New Thread 0x7fffe2f85700 (LWP 15896)] [New Thread 0x7fffe2784700 (LWP 15897)] [New Thread 0x7fffd9409700 (LWP 15901)] [New Thread 0x7fffd8c08700 (LWP 15902)] [New Thread 0x7fffcffff700 (LWP 15904)] [Thread 0x7fffd8c08700 (LWP 15902) exited] [New Thread 0x7fffd8c08700 (LWP 15905)] [New Thread 0x7fffc0a3f700 (LWP 15906)] Application path: /opt/deng1500/bin/doomsday Created a new 32.0 MB memory volume. Config::read: /packs/net.dengine.stdlib/modules/Config.de is newer than modules/Config, rerunning the script ^ : Detected new build: 1497 => 1500 Executable: Doomsday Engine 1.15.0 (Unstable 64-bit) Feb 9 2015 18:18:11 Command line options: 0: /opt/deng1500/bin/doomsday 1: -nofsaa 2: -game 3: doom1-ultimate RenderSystem: Loading shader definitions from read-only archive entry "renderer.pack/ shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/ shaders.dei"] from archive in read-only "(basedir)/data/ net.dengine.client.pack" ^ : Loading shader definitions from read-only archive entry "renderer.pack/ lensflares.pack/shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/ lensflares.pack/shaders.dei"] from archive in read-only "(basedir)/data/ net.dengine.client.pack" Joystick_Init: No joysticks found [New Thread 0x7fffb7397700 (LWP 15907)] [Thread 0x7fffb7397700 (LWP 15907) exited] [New Thread 0x7fffb7397700 (LWP 15908)] [New Thread 0x7fffb6b96700 (LWP 15909)] [New Thread 0x7fffb6395700 (LWP 15910)] [Thread 0x7fffb6395700 (LWP 15910) exited] loadAudioDriver: Loading of "fmod" failed Failed initializing audio driver "FMOD" OpenGL 3.0 supported Sys_GLInitialize: OpenGL information: Version: 3.0 Mesa 10.5.0-devel (git-6e283d4 2015-01-31 utopic-oibaf-ppa+gallium-nine) Renderer: Gallium 0.4 on AMD BARTS Vendor: X.Org Capabilities: Compressed texture formats: 3 Use texture compression: no Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 16384 Line width granularity: 0.1 Line width range: 1...16384 ^ : OpenGL Extensions: ^ : AMD extensions: conservative_depth, draw_buffers_blend, seamless_cubemap_per_texture, shader_stencil_export, shader_trinary_minmax ^ : ANGLE extensions: texture_compression_dxt3, texture_compression_dxt5 ^ : APPLE extensions: packed_pixels, vertex_array_object ^ : ARB extensions: ES2_compatibility, ES3_compatibility, base_instance, blend_func_extended, buffer_storage, clear_buffer_object, clip_control, color_buffer_float, compressed_texture_pixel_storage, conservative_depth, copy_buffer, debug_output, depth_buffer_float, depth_clamp, depth_texture, derivative_control, draw_buffers, draw_buffers_blend, draw_elements_base_vertex, draw_instanced, explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions, fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB, get_program_binary, half_float_pixel, half_float_vertex, instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment, map_buffer_range, multi_bind, multisample, multitexture, occlusion_query, occlusion_query2, pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, robustness, sample_shading, sampler_objects, seamless_cube_map, seamless_cubemap_per_texture, separate_shader_objects, shader_bit_encoding, shader_objects, shader_stencil_export, shader_texture_lod, shading_language_100, shading_language_420pack, shading_language_packing, shadow, stencil_texturing, sync, texture_barrier, texture_border_clamp, texture_compression, texture_compression_bptc, texture_compression_rgtc, texture_cube_map, texture_cube_map_array, texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_gather, texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_levels, texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage, texture_storage_multisample, texture_swizzle, timer_query, transform_feedback2, transform_feedback3, transform_feedback_instanced, transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_binding, vertex_buffer_object, vertex_program, vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, window_pos ^ : ATI extensions: blend_equation_separate, draw_buffers, separate_stencil, texture_compression_3dc, texture_env_combine3, texture_float, texture_mirror_once ^ : EXT extensions: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object, framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters, polygon_offset, provoking_vertex, rescale_normal, secondary_color, separate_specular_color, shader_integer_mix, shadow_funcs, stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_array, texture_compression_dxt1, texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_integer, texture_lod_bias, texture_mirror_clamp, texture_object, texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_swizzle, timer_query, transform_feedback, vertex_array, vertex_array_bgra ^ : IBM extensions: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat ^ : INGR extensions: blend_func_separate ^ : KHR extensions: context_flush_control, debug ^ : MESA extensions: pack_invert, texture_signed_rgba, window_pos ^ : NV extensions: blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent, packed_depth_stencil, primitive_restart, texgen_reflection, texture_barrier, texture_env_combine4, texture_rectangle, vdpau_interop ^ : OES extensions: EGL_image, read_format ^ : S3 extensions: s3tc ^ : SGIS extensions: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod ^ : SUN extensions: multi_draw_arrays ^ : Extensions (GLX): ^ : GLX extensions: ARB_create_context, ARB_create_context_profile, ARB_fbconfig_float, ARB_framebuffer_sRGB, ARB_get_proc_address, ARB_multisample, EXT_create_context_es2_profile, EXT_framebuffer_sRGB, EXT_import_context, EXT_texture_from_pixmap, EXT_visual_info, EXT_visual_rating, INTEL_swap_event, MESA_copy_sub_buffer, MESA_multithread_makecurrent, MESA_query_renderer, MESA_swap_control, OML_swap_method, OML_sync_control, SGIS_multisample, SGIX_fbconfig, SGIX_pbuffer, SGIX_visual_select_group, SGI_make_current_read, SGI_swap_control, SGI_video_sync Audio configuration: Music: SDLMixer::Music SFX: SDLMixer Using DOOMWADDIR: ~/Games/Doom [New Thread 0x7fffb6395700 (LWP 15911)] [New Thread 0x7fffb5359700 (LWP 15912)] [New Thread 0x7fffb4b58700 (LWP 15913)] [New Thread 0x7fff9d554700 (LWP 15914)] [Thread 0x7fff9d554700 (LWP 15914) exited] [New Thread 0x7fff9d554700 (LWP 15915)] Locating "HACX - Twitch 'n Kill"... ! hacx.wad: missing - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Not playable (incomplete resources) Locating "Chex(R) Quest"... ! chex.wad: missing - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Not playable (incomplete resources) Locating "Final DOOM: TNT: Evilution"... - tnt.wad: "~/Games/Doom/TNT.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "Final DOOM: The Plutonia Experiment"... - plutonia.wad: "~/Games/Doom/PLUTONIA.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "DOOM 2: Hell on Earth"... [Thread 0x7fff9d554700 (LWP 15915) exited] - doom2.wad or doom2f.wad: "~/Games/Doom/DOOM2.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "Ultimate DOOM"... - doom.wad or doomu.wad: "~/Games/Doom/DOOM.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "DOOM Registered"... - doom.wad: "~/Games/Doom/DOOM.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "DOOM Shareware"... ! doom1.wad: missing - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Not playable (incomplete resources) Locating "Doom 64"... ! doom64.wad: missing - libdoom64.pk3: "(basedir)/data/jdoom64/libdoom64.pk3" ⇒ Not playable (incomplete resources) Locating "Heretic: Shadow of the Serpent Riders"... ! heretic.wad: missing - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3" ⇒ Not playable (incomplete resources) Locating "Heretic Registered"... ! heretic.wad: missing - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3" ⇒ Not playable (incomplete resources) Locating "Heretic Shareware"... ! heretic1.wad: missing - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3" ⇒ Not playable (incomplete resources) Locating "Hexen: Deathkings of the Dark Citadel"... ! hexen.wad: missing ! hexdd.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ⇒ Not playable (incomplete resources) Locating "Hexen"... - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ! hexen.wad: missing ⇒ Not playable (incomplete resources) Locating "Hexen v1.0"... ! hexen.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ⇒ Not playable (incomplete resources) Locating "Hexen 4-map Demo"... ! hexen.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ⇒ Not playable (incomplete resources) Locating "Hexen 4-map Beta Demo"... ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ⇒ Not playable (incomplete resources) Selecting game 'doom1-ultimate'... [New Thread 0x7fff9d554700 (LWP 15916)] [Thread 0x7fff9d554700 (LWP 15916) exited] [New Thread 0x7fff9d554700 (LWP 15919)] [Thread 0x7fff9d554700 (LWP 15919) exited] Path "auto" now mapped to "data/jdoom/auto" Path "auto" now mapped to "defs/jdoom/auto" Loading game resources... IWAD identification: 0xdb003a [New Thread 0x7fff9d554700 (LWP 15920)] [Thread 0x7fff9d554700 (LWP 15920) exited] [New Thread 0x7fff9d554700 (LWP 15921)] ResourceSystem > loadCompositeTextureDefs: Loaded all 125 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/ TEXTURE1.lmp" ^ : Loaded all 162 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/ TEXTURE2.lmp" Parsing primary config "configs/doom/game.cfg"... Def_Read: Parsing definition files... [Thread 0x7fff9d554700 (LWP 15921) exited] ^ : Definitions: ^ : 4 episodes 28 animation groups 6 composite fonts 8 finales 9 lights 37 map infos 7 materials 19 particle generators 4 skies 69 songs 110 sound effects 138 sprite names 974 states 49 surface decorations 368 text strings 8 texture environments 140 things ResourceSystem: Model init completed in 0.00 seconds Known maps: 0: E1M1 "~/Games/Doom/DOOM.WAD" 1: E1M2 "~/Games/Doom/DOOM.WAD" 2: E1M3 "~/Games/Doom/DOOM.WAD" 3: E1M4 "~/Games/Doom/DOOM.WAD" 4: E1M5 "~/Games/Doom/DOOM.WAD" 5: E1M6 "~/Games/Doom/DOOM.WAD" 6: E1M7 "~/Games/Doom/DOOM.WAD" 7: E1M8 "~/Games/Doom/DOOM.WAD" 8: E1M9 "~/Games/Doom/DOOM.WAD" 9: E2M1 "~/Games/Doom/DOOM.WAD" 10: E2M2 "~/Games/Doom/DOOM.WAD" 11: E2M3 "~/Games/Doom/DOOM.WAD" 12: E2M4 "~/Games/Doom/DOOM.WAD" 13: E2M5 "~/Games/Doom/DOOM.WAD" 14: E2M6 "~/Games/Doom/DOOM.WAD" 15: E2M7 "~/Games/Doom/DOOM.WAD" 16: E2M8 "~/Games/Doom/DOOM.WAD" 17: E2M9 "~/Games/Doom/DOOM.WAD" 18: E3M1 "~/Games/Doom/DOOM.WAD" 19: E3M2 "~/Games/Doom/DOOM.WAD" 20: E3M3 "~/Games/Doom/DOOM.WAD" 21: E3M4 "~/Games/Doom/DOOM.WAD" 22: E3M5 "~/Games/Doom/DOOM.WAD" 23: E3M6 "~/Games/Doom/DOOM.WAD" 24: E3M7 "~/Games/Doom/DOOM.WAD" 25: E3M8 "~/Games/Doom/DOOM.WAD" 26: E3M9 "~/Games/Doom/DOOM.WAD" 27: E4M1 "~/Games/Doom/DOOM.WAD" 28: E4M2 "~/Games/Doom/DOOM.WAD" 29: E4M3 "~/Games/Doom/DOOM.WAD" 30: E4M4 "~/Games/Doom/DOOM.WAD" 31: E4M5 "~/Games/Doom/DOOM.WAD" 32: E4M6 "~/Games/Doom/DOOM.WAD" 33: E4M7 "~/Games/Doom/DOOM.WAD" 34: E4M8 "~/Games/Doom/DOOM.WAD" 35: E4M9 "~/Games/Doom/DOOM.WAD" Found 36 maps in total. Ultimate DOOM [New Thread 0x7fff9d554700 (LWP 15925)] [New Thread 0x7fffa117a700 (LWP 15926)] [New Thread 0x7fffa0979700 (LWP 15927)] InFineSystem > FinaleInterpreter > S_StartMusic: Starting music 'intro' MasterWorker: Received 8 servers from master ^ : Received 8 servers from master [Thread 0x7fffcffff700 (LWP 15904) exited] Selecting game 'doom2'... [New Thread 0x7fffcffff700 (LWP 15937)] [Thread 0x7fffcffff700 (LWP 15937) exited] [New Thread 0x7fffcffff700 (LWP 15938)] [Thread 0x7fffcffff700 (LWP 15938) exited] Path "auto" now mapped to "data/jdoom/auto" Path "auto" now mapped to "defs/jdoom/auto" Loading game resources... IWAD identification: 0x10424c4 [New Thread 0x7fffcffff700 (LWP 15939)] [Thread 0x7fffcffff700 (LWP 15939) exited] [New Thread 0x7fffcffff700 (LWP 15940)] ResourceSystem > loadCompositeTextureDefs > readPatchNames > Wad::cacheLump: Created a new 32.0 MB memory volume. ResourceSystem > loadCompositeTextureDefs: Loaded all 428 texture definitions from "~/Games/Doom/DOOM2.WAD:(basedir)/ TEXTURE1.lmp" Parsing primary config "configs/doom/game.cfg"... Def_Read: Parsing definition files... [Thread 0x7fffcffff700 (LWP 15940) exited] ^ : Definitions: ^ : 1 episodes 30 animation groups 6 composite fonts 10 finales 9 lights 33 map infos 7 materials 27 particle generators 3 skies 68 songs 110 sound effects 138 sprite names 974 states 51 surface decorations 368 text strings 11 texture environments 140 things ResourceSystem: Model init completed in 0.00 seconds Known maps: 0: MAP01 "~/Games/Doom/DOOM2.WAD" 1: MAP02 "~/Games/Doom/DOOM2.WAD" 2: MAP03 "~/Games/Doom/DOOM2.WAD" 3: MAP04 "~/Games/Doom/DOOM2.WAD" 4: MAP05 "~/Games/Doom/DOOM2.WAD" 5: MAP06 "~/Games/Doom/DOOM2.WAD" 6: MAP07 "~/Games/Doom/DOOM2.WAD" 7: MAP08 "~/Games/Doom/DOOM2.WAD" 8: MAP09 "~/Games/Doom/DOOM2.WAD" 9: MAP10 "~/Games/Doom/DOOM2.WAD" 10: MAP11 "~/Games/Doom/DOOM2.WAD" 11: MAP12 "~/Games/Doom/DOOM2.WAD" 12: MAP13 "~/Games/Doom/DOOM2.WAD" 13: MAP14 "~/Games/Doom/DOOM2.WAD" 14: MAP15 "~/Games/Doom/DOOM2.WAD" 15: MAP16 "~/Games/Doom/DOOM2.WAD" 16: MAP17 "~/Games/Doom/DOOM2.WAD" 17: MAP18 "~/Games/Doom/DOOM2.WAD" 18: MAP19 "~/Games/Doom/DOOM2.WAD" 19: MAP20 "~/Games/Doom/DOOM2.WAD" 20: MAP21 "~/Games/Doom/DOOM2.WAD" 21: MAP22 "~/Games/Doom/DOOM2.WAD" 22: MAP23 "~/Games/Doom/DOOM2.WAD" 23: MAP24 "~/Games/Doom/DOOM2.WAD" 24: MAP25 "~/Games/Doom/DOOM2.WAD" 25: MAP26 "~/Games/Doom/DOOM2.WAD" 26: MAP27 "~/Games/Doom/DOOM2.WAD" 27: MAP28 "~/Games/Doom/DOOM2.WAD" 28: MAP29 "~/Games/Doom/DOOM2.WAD" 29: MAP30 "~/Games/Doom/DOOM2.WAD" 30: MAP31 "~/Games/Doom/DOOM2.WAD" 31: MAP32 "~/Games/Doom/DOOM2.WAD" Found 32 maps in total. Program received signal SIGSEGV, Segmentation fault. 0x00000000006019ca in ?? () (gdb) step Cannot find bounds of current function (gdb) step Cannot find bounds of current function (gdb) stop (gdb) quit A debugging session is active. Inferior 1 [process 15891] will be killed. Quit anyway? (y or n) y dave@theBeast:/opt/deng1500/bin$