1
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dave@theBeast:~$ cd /opt/deng1500/bin/
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2
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dave@theBeast:/opt/deng1500/bin$ gdb --args doomsday -nofsaa -game doom1-ultimate
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3
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GNU gdb (Ubuntu 7.8-1ubuntu4) 7.8.0.20141001-cvs
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4
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Copyright (C) 2014 Free Software Foundation, Inc.
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5
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License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
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This is free software: you are free to change and redistribute it.
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There is NO WARRANTY, to the extent permitted by law. Type "show copying"
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8
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and "show warranty" for details.
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9
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This GDB was configured as "x86_64-linux-gnu".
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10
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Type "show configuration" for configuration details.
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11
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For bug reporting instructions, please see:
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<http://www.gnu.org/software/gdb/bugs/>.
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13
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Find the GDB manual and other documentation resources online at:
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<http://www.gnu.org/software/gdb/documentation/>.
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15
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For help, type "help".
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Type "apropos word" to search for commands related to "word"...
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Reading symbols from doomsday...done.
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(gdb) start
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Temporary breakpoint 1 at 0x4f02da: file ../../doomsday/client/src/main_client.cpp, line 56.
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Starting program: /opt/deng1500/bin/doomsday -nofsaa -game doom1-ultimate
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[Thread debugging using libthread_db enabled]
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Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
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Temporary breakpoint 1, main (argc=4, argv=0x7fffffffde98)
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at ../../doomsday/client/src/main_client.cpp:56
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56 {
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(gdb) continue
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Continuing.
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[New Thread 0x7fffe2b79700 (LWP 30063)]
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30
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[New Thread 0x7fffe1c3b700 (LWP 30064)]
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31
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[New Thread 0x7fffd8ff5700 (LWP 30065)]
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32
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[New Thread 0x7fffd3fff700 (LWP 30066)]
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33
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[New Thread 0x7fffd37fe700 (LWP 30067)]
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34
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[Thread 0x7fffd37fe700 (LWP 30067) exited]
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35
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[New Thread 0x7fffd37fe700 (LWP 30069)]
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36
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[New Thread 0x7fffbffff700 (LWP 30070)]
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#1500 004.168 (i) Application path: /opt/deng1500/bin/doomsday
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38
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#1500 004.169 Created a new 32.0 MB memory volume.
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#1500 004.297 Config::read: modules/Config matches version [ 2, 0, 0, 1500 ]
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40
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#1500 004.404 (i) Executable: Doomsday Engine 1.15.0 (Unstable 64-bit +D +R) Feb 9 2015 20:20:32
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41
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#1500 004.404 Command line options:
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42
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#1500 004.405 0: /opt/deng1500/bin/doomsday
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#1500 004.405 1: -nofsaa
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44
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#1500 004.405 2: -game
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45
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#1500 004.405 3: doom1-ultimate
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#1500 004.409 RenderSystem: Loading shader definitions from read-only archive entry "renderer.pack/
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shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/
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shaders.dei"] from archive in read-only "(basedir)/data/
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net.dengine.client.pack"
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#1500 004.417 ^ : Loading shader definitions from read-only archive entry "renderer.pack/
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51
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lensflares.pack/shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/
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lensflares.pack/shaders.dei"] from archive in read-only "(basedir)/data/
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net.dengine.client.pack"
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54
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#1500 007.888 I (i) Joystick_Init: No joysticks found
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55
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[New Thread 0x7fffb6c61700 (LWP 30071)]
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56
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[Thread 0x7fffb6c61700 (LWP 30071) exited]
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[New Thread 0x7fffb6c61700 (LWP 30072)]
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[New Thread 0x7fffb6460700 (LWP 30073)]
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[New Thread 0x7fffb5c5f700 (LWP 30074)]
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[Thread 0x7fffb5c5f700 (LWP 30074) exited]
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#1500 007.966 A(WRN) loadAudioDriver: Loading of "fmod" failed
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#1500 007.966 A(WRN) Failed initializing audio driver "FMOD"
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#1500 007.942 G (i) OpenGL 3.0 supported
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#1500 007.943 G Sys_GLInitialize: OpenGL information:
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Version: 3.0 Mesa 10.5.0-devel (git-6e283d4 2015-01-31 utopic-oibaf-ppa+gallium-nine)
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Renderer: Gallium 0.4 on AMD BARTS
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67
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Vendor: X.Org
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68
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Capabilities:
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Compressed texture formats: 3
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Use texture compression: no
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Available texture units: 8
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Maximum texture anisotropy: 16
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Maximum texture size: 16384
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Line width granularity: 0.1
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Line width range: 1...16384
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#1500 007.943 G ^ : OpenGL Extensions:
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#1500 007.943 G ^ : AMD extensions:
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conservative_depth, draw_buffers_blend, seamless_cubemap_per_texture,
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shader_stencil_export, shader_trinary_minmax
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80
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#1500 007.943 G ^ : ANGLE extensions:
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texture_compression_dxt3, texture_compression_dxt5
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82
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#1500 007.943 G ^ : APPLE extensions:
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packed_pixels, vertex_array_object
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84
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#1500 007.943 G ^ : ARB extensions:
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85
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ES2_compatibility, ES3_compatibility, base_instance, blend_func_extended,
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86
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buffer_storage, clear_buffer_object, clip_control, color_buffer_float,
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87
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compressed_texture_pixel_storage, conservative_depth, copy_buffer, debug_output,
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88
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depth_buffer_float, depth_clamp, depth_texture, derivative_control, draw_buffers,
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89
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draw_buffers_blend, draw_elements_base_vertex, draw_instanced,
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90
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explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions,
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91
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fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object,
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92
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framebuffer_sRGB, get_program_binary, half_float_pixel, half_float_vertex,
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93
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instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment,
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94
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map_buffer_range, multi_bind, multisample, multitexture, occlusion_query,
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95
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occlusion_query2, pixel_buffer_object, point_parameters, point_sprite,
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96
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provoking_vertex, robustness, sample_shading, sampler_objects, seamless_cube_map,
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97
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seamless_cubemap_per_texture, separate_shader_objects, shader_bit_encoding,
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98
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shader_objects, shader_stencil_export, shader_texture_lod, shading_language_100,
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99
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shading_language_420pack, shading_language_packing, shadow, stencil_texturing,
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100
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sync, texture_barrier, texture_border_clamp, texture_compression,
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101
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texture_compression_bptc, texture_compression_rgtc, texture_cube_map,
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102
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texture_cube_map_array, texture_env_add, texture_env_combine,
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texture_env_crossbar, texture_env_dot3, texture_float, texture_gather,
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104
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texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample,
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105
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texture_non_power_of_two, texture_query_levels, texture_query_lod,
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texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage,
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texture_storage_multisample, texture_swizzle, timer_query, transform_feedback2,
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transform_feedback3, transform_feedback_instanced, transpose_matrix,
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uniform_buffer_object, vertex_array_bgra, vertex_array_object,
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vertex_attrib_binding, vertex_buffer_object, vertex_program, vertex_shader,
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vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, window_pos
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112
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#1500 007.943 G ^ : ATI extensions:
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blend_equation_separate, draw_buffers, separate_stencil, texture_compression_3dc,
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texture_env_combine3, texture_float, texture_mirror_once
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115
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#1500 007.944 G ^ : EXT extensions:
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116
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abgr, bgra, blend_color, blend_equation_separate, blend_func_separate,
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117
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blend_minmax, blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2,
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118
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draw_instanced, draw_range_elements, fog_coord, framebuffer_blit,
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119
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framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object,
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120
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framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays,
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121
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packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object,
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122
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point_parameters, polygon_offset, provoking_vertex, rescale_normal,
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123
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secondary_color, separate_specular_color, shader_integer_mix, shadow_funcs,
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124
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stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_array,
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125
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texture_compression_dxt1, texture_compression_latc, texture_compression_rgtc,
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126
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texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
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127
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texture_env_combine, texture_env_dot3, texture_filter_anisotropic,
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128
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texture_integer, texture_lod_bias, texture_mirror_clamp, texture_object,
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129
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texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent,
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texture_snorm, texture_swizzle, timer_query, transform_feedback, vertex_array,
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131
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vertex_array_bgra
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132
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#1500 007.944 G ^ : IBM extensions:
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133
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multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat
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134
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#1500 007.944 G ^ : INGR extensions:
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135
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blend_func_separate
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136
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#1500 007.944 G ^ : KHR extensions:
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137
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context_flush_control, debug
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138
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#1500 007.944 G ^ : MESA extensions:
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139
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pack_invert, texture_signed_rgba, window_pos
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140
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#1500 007.944 G ^ : NV extensions:
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141
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blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent,
|
142
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packed_depth_stencil, primitive_restart, texgen_reflection, texture_barrier,
|
143
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texture_env_combine4, texture_rectangle, vdpau_interop
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144
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#1500 007.944 G ^ : OES extensions:
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145
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EGL_image, read_format
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146
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#1500 007.944 G ^ : S3 extensions:
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147
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s3tc
|
148
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#1500 007.945 G ^ : SGIS extensions:
|
149
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generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod
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150
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#1500 007.945 G ^ : SUN extensions:
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151
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multi_draw_arrays
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152
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#1500 007.945 G ^ : Extensions (GLX):
|
153
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#1500 007.945 G ^ : GLX extensions:
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154
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ARB_create_context, ARB_create_context_profile, ARB_fbconfig_float,
|
155
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ARB_framebuffer_sRGB, ARB_get_proc_address, ARB_multisample,
|
156
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EXT_create_context_es2_profile, EXT_framebuffer_sRGB, EXT_import_context,
|
157
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EXT_texture_from_pixmap, EXT_visual_info, EXT_visual_rating, INTEL_swap_event,
|
158
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MESA_copy_sub_buffer, MESA_multithread_makecurrent, MESA_query_renderer,
|
159
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MESA_swap_control, OML_swap_method, OML_sync_control, SGIS_multisample,
|
160
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SGIX_fbconfig, SGIX_pbuffer, SGIX_visual_select_group, SGI_make_current_read,
|
161
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SGI_swap_control, SGI_video_sync
|
162
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#1500 007.975 A Audio configuration:
|
163
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Music: SDLMixer::Music
|
164
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SFX: SDLMixer
|
165
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#1500 007.977 R (i) Using DOOMWADDIR: ~/Games/Doom
|
166
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[New Thread 0x7fffb5c5f700 (LWP 30077)]
|
167
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[New Thread 0x7fffb4c75700 (LWP 30078)]
|
168
|
[New Thread 0x7fff9dffd700 (LWP 30079)]
|
169
|
[New Thread 0x7fff9d292700 (LWP 30080)]
|
170
|
[Thread 0x7fff9d292700 (LWP 30080) exited]
|
171
|
[New Thread 0x7fff9d292700 (LWP 30081)]
|
172
|
#1500 009.571 R Locating "HACX - Twitch 'n Kill"...
|
173
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#1500 009.589 R ! hacx.wad: missing
|
174
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
|
175
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#1500 009.589 R ⇒ Not playable (incomplete resources)
|
176
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#1500 009.589 R Locating "Chex(R) Quest"...
|
177
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#1500 009.601 R ! chex.wad: missing
|
178
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
|
179
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#1500 009.601 R ⇒ Not playable (incomplete resources)
|
180
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#1500 009.601 R Locating "Final DOOM: TNT: Evilution"...
|
181
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#1500 009.688 R - tnt.wad: "~/Games/Doom/TNT.WAD"
|
182
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
|
183
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#1500 009.688 R ⇒ Playable
|
184
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#1500 009.688 R Locating "Final DOOM: The Plutonia Experiment"...
|
185
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#1500 009.771 R - plutonia.wad: "~/Games/Doom/PLUTONIA.WAD"
|
186
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
|
187
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#1500 009.771 R ⇒ Playable
|
188
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#1500 009.771 R Locating "DOOM 2: Hell on Earth"...
|
189
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#1500 009.852 R - doom2.wad or doom2f.wad: "~/Games/Doom/DOOM2.WAD"
|
190
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
|
191
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#1500 009.855 R ⇒ Playable
|
192
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#1500 009.855 R Locating "Ultimate DOOM"...
|
193
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#1500 009.923 R - doom.wad or doomu.wad: "~/Games/Doom/DOOM.WAD"
|
194
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
|
195
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#1500 009.923 R ⇒ Playable
|
196
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#1500 009.923 R Locating "DOOM Registered"...
|
197
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#1500 009.989 R - doom.wad: "~/Games/Doom/DOOM.WAD"
|
198
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
|
199
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#1500 009.989 R ⇒ Playable
|
200
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#1500 009.989 R Locating "DOOM Shareware"...
|
201
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#1500 010.008 R ! doom1.wad: missing
|
202
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
|
203
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#1500 010.008 R ⇒ Not playable (incomplete resources)
|
204
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#1500 010.008 R Locating "Doom 64"...
|
205
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#1500 010.011 R ! doom64.wad: missing
|
206
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- libdoom64.pk3: "(basedir)/data/jdoom64/libdoom64.pk3"
|
207
|
#1500 010.011 R ⇒ Not playable (incomplete resources)
|
208
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#1500 010.011 R Locating "Heretic: Shadow of the Serpent Riders"...
|
209
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#1500 010.016 R ! heretic.wad: missing
|
210
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- libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
|
211
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#1500 010.016 R ⇒ Not playable (incomplete resources)
|
212
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#1500 010.016 R Locating "Heretic Registered"...
|
213
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#1500 010.020 R ! heretic.wad: missing
|
214
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- libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
|
215
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#1500 010.020 R ⇒ Not playable (incomplete resources)
|
216
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#1500 010.020 R Locating "Heretic Shareware"...
|
217
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#1500 010.024 R ! heretic1.wad: missing
|
218
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- libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
|
219
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#1500 010.024 R ⇒ Not playable (incomplete resources)
|
220
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#1500 010.024 R Locating "Hexen: Deathkings of the Dark Citadel"...
|
221
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#1500 010.034 R ! hexen.wad: missing
|
222
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! hexdd.wad: missing
|
223
|
- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
224
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#1500 010.034 R ⇒ Not playable (incomplete resources)
|
225
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#1500 010.034 R Locating "Hexen"...
|
226
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#1500 010.043 R - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
227
|
! hexen.wad: missing
|
228
|
#1500 010.043 R ⇒ Not playable (incomplete resources)
|
229
|
#1500 010.043 R Locating "Hexen v1.0"...
|
230
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[Thread 0x7fff9d292700 (LWP 30081) exited]
|
231
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#1500 010.053 R ! hexen.wad: missing
|
232
|
- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
233
|
#1500 010.053 R ⇒ Not playable (incomplete resources)
|
234
|
#1500 010.053 R Locating "Hexen 4-map Demo"...
|
235
|
#1500 010.062 R ! hexen.wad or machexendemo.wad or hexendemo.wad: missing
|
236
|
- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
237
|
#1500 010.062 R ⇒ Not playable (incomplete resources)
|
238
|
#1500 010.062 R Locating "Hexen 4-map Beta Demo"...
|
239
|
#1500 010.082 R ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing
|
240
|
- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
241
|
#1500 010.082 R ⇒ Not playable (incomplete resources)
|
242
|
#1500 010.637 Selecting game 'doom1-ultimate'...
|
243
|
[New Thread 0x7fff9d292700 (LWP 30082)]
|
244
|
[Thread 0x7fff9d292700 (LWP 30082) exited]
|
245
|
[New Thread 0x7fff9d292700 (LWP 30087)]
|
246
|
#1500 010.932 R Path "auto" now mapped to "data/jdoom/auto"
|
247
|
#1500 010.933 R Path "auto" now mapped to "defs/jdoom/auto"
|
248
|
#1500 010.933 R Loading game resources...
|
249
|
#1500 011.044 R IWAD identification: 0xdb003a
|
250
|
[Thread 0x7fff9d292700 (LWP 30087) exited]
|
251
|
[New Thread 0x7fff9d292700 (LWP 30088)]
|
252
|
[Thread 0x7fff9d292700 (LWP 30088) exited]
|
253
|
[New Thread 0x7fff9d292700 (LWP 30089)]
|
254
|
#1500 011.830 R ResourceSystem > loadCompositeTextureDefs:
|
255
|
Loaded all 125 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/
|
256
|
TEXTURE1.lmp"
|
257
|
#1500 011.903 R ^ : Loaded all 162 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/
|
258
|
TEXTURE2.lmp"
|
259
|
#1500 012.098 S Parsing primary config "configs/doom/game.cfg"...
|
260
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#1500 012.456 R Def_Read: Parsing definition files...
|
261
|
#1500 013.389 R ^ : Definitions:
|
262
|
#1500 013.391 R ^ : 4 episodes
|
263
|
28 animation groups
|
264
|
6 composite fonts
|
265
|
8 finales
|
266
|
9 lights
|
267
|
37 map infos
|
268
|
7 materials
|
269
|
19 particle generators
|
270
|
4 skies
|
271
|
69 songs
|
272
|
110 sound effects
|
273
|
138 sprite names
|
274
|
974 states
|
275
|
49 surface decorations
|
276
|
368 text strings
|
277
|
8 texture environments
|
278
|
140 things
|
279
|
#1500 013.409 R ResourceSystem: Model init completed in 0.00 seconds
|
280
|
[Thread 0x7fff9d292700 (LWP 30089) exited]
|
281
|
#1500 013.696 R Known maps:
|
282
|
#1500 013.697 R 0: E1M1 "~/Games/Doom/DOOM.WAD"
|
283
|
#1500 013.697 R 1: E1M2 "~/Games/Doom/DOOM.WAD"
|
284
|
#1500 013.697 R 2: E1M3 "~/Games/Doom/DOOM.WAD"
|
285
|
#1500 013.697 R 3: E1M4 "~/Games/Doom/DOOM.WAD"
|
286
|
#1500 013.697 R 4: E1M5 "~/Games/Doom/DOOM.WAD"
|
287
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#1500 013.697 R 5: E1M6 "~/Games/Doom/DOOM.WAD"
|
288
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#1500 013.697 R 6: E1M7 "~/Games/Doom/DOOM.WAD"
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289
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#1500 013.697 R 7: E1M8 "~/Games/Doom/DOOM.WAD"
|
290
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#1500 013.697 R 8: E1M9 "~/Games/Doom/DOOM.WAD"
|
291
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#1500 013.697 R 9: E2M1 "~/Games/Doom/DOOM.WAD"
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292
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#1500 013.697 R 10: E2M2 "~/Games/Doom/DOOM.WAD"
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293
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#1500 013.697 R 11: E2M3 "~/Games/Doom/DOOM.WAD"
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294
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#1500 013.697 R 12: E2M4 "~/Games/Doom/DOOM.WAD"
|
295
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#1500 013.697 R 13: E2M5 "~/Games/Doom/DOOM.WAD"
|
296
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#1500 013.697 R 14: E2M6 "~/Games/Doom/DOOM.WAD"
|
297
|
#1500 013.697 R 15: E2M7 "~/Games/Doom/DOOM.WAD"
|
298
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#1500 013.697 R 16: E2M8 "~/Games/Doom/DOOM.WAD"
|
299
|
#1500 013.697 R 17: E2M9 "~/Games/Doom/DOOM.WAD"
|
300
|
#1500 013.697 R 18: E3M1 "~/Games/Doom/DOOM.WAD"
|
301
|
#1500 013.698 R 19: E3M2 "~/Games/Doom/DOOM.WAD"
|
302
|
#1500 013.698 R 20: E3M3 "~/Games/Doom/DOOM.WAD"
|
303
|
#1500 013.698 R 21: E3M4 "~/Games/Doom/DOOM.WAD"
|
304
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#1500 013.698 R 22: E3M5 "~/Games/Doom/DOOM.WAD"
|
305
|
#1500 013.698 R 23: E3M6 "~/Games/Doom/DOOM.WAD"
|
306
|
#1500 013.698 R 24: E3M7 "~/Games/Doom/DOOM.WAD"
|
307
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#1500 013.698 R 25: E3M8 "~/Games/Doom/DOOM.WAD"
|
308
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#1500 013.698 R 26: E3M9 "~/Games/Doom/DOOM.WAD"
|
309
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#1500 013.698 R 27: E4M1 "~/Games/Doom/DOOM.WAD"
|
310
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#1500 013.698 R 28: E4M2 "~/Games/Doom/DOOM.WAD"
|
311
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#1500 013.698 R 29: E4M3 "~/Games/Doom/DOOM.WAD"
|
312
|
#1500 013.698 R 30: E4M4 "~/Games/Doom/DOOM.WAD"
|
313
|
#1500 013.698 R 31: E4M5 "~/Games/Doom/DOOM.WAD"
|
314
|
#1500 013.698 R 32: E4M6 "~/Games/Doom/DOOM.WAD"
|
315
|
#1500 013.698 R 33: E4M7 "~/Games/Doom/DOOM.WAD"
|
316
|
#1500 013.698 R 34: E4M8 "~/Games/Doom/DOOM.WAD"
|
317
|
#1500 013.698 R 35: E4M9 "~/Games/Doom/DOOM.WAD"
|
318
|
#1500 013.698 R
|
319
|
#1500 013.698 R Found 36 maps in total.
|
320
|
#1500 014.111
|
321
|
|
322
|
#1500 014.111 Ultimate DOOM
|
323
|
#1500 014.111
|
324
|
|
325
|
[New Thread 0x7fff9d292700 (LWP 30093)]
|
326
|
[New Thread 0x7fffa0fca700 (LWP 30094)]
|
327
|
[New Thread 0x7fffa07c9700 (LWP 30095)]
|
328
|
#1500 014.537 A InFineSystem > FinaleInterpreter > S_StartMusic:
|
329
|
Starting music 'intro'
|
330
|
#1500 015.321 N MasterWorker: Received 8 servers from master
|
331
|
#1500 017.306 N ^ : Received 8 servers from master
|
332
|
[Thread 0x7fffd3fff700 (LWP 30066) exited]
|
333
|
#1500 020.619 Selecting game 'doom2'...
|
334
|
[New Thread 0x7fffd3fff700 (LWP 30098)]
|
335
|
[Thread 0x7fffd3fff700 (LWP 30098) exited]
|
336
|
[New Thread 0x7fffd3fff700 (LWP 30099)]
|
337
|
#1500 020.808 R Path "auto" now mapped to "data/jdoom/auto"
|
338
|
#1500 020.808 R Path "auto" now mapped to "defs/jdoom/auto"
|
339
|
#1500 020.808 R Loading game resources...
|
340
|
[Thread 0x7fffd3fff700 (LWP 30099) exited]
|
341
|
#1500 020.949 R IWAD identification: 0x10424c4
|
342
|
[New Thread 0x7fffd3fff700 (LWP 30100)]
|
343
|
[Thread 0x7fffd3fff700 (LWP 30100) exited]
|
344
|
[New Thread 0x7fffd3fff700 (LWP 30101)]
|
345
|
#1500 021.699 ResourceSystem > loadCompositeTextureDefs > readPatchNames > Wad::cacheLump:
|
346
|
Created a new 32.0 MB memory volume.
|
347
|
#1500 021.863 R ResourceSystem > loadCompositeTextureDefs:
|
348
|
Loaded all 428 texture definitions from "~/Games/Doom/DOOM2.WAD:(basedir)/
|
349
|
TEXTURE1.lmp"
|
350
|
#1500 022.191 S Parsing primary config "configs/doom/game.cfg"...
|
351
|
#1500 022.671 R Def_Read: Parsing definition files...
|
352
|
#1500 024.092 R ^ : Definitions:
|
353
|
#1500 024.096 R ^ : 1 episodes
|
354
|
30 animation groups
|
355
|
6 composite fonts
|
356
|
10 finales
|
357
|
9 lights
|
358
|
33 map infos
|
359
|
7 materials
|
360
|
27 particle generators
|
361
|
3 skies
|
362
|
68 songs
|
363
|
110 sound effects
|
364
|
138 sprite names
|
365
|
974 states
|
366
|
51 surface decorations
|
367
|
368 text strings
|
368
|
11 texture environments
|
369
|
140 things
|
370
|
#1500 024.130 R ResourceSystem: Model init completed in 0.00 seconds
|
371
|
[Thread 0x7fffd3fff700 (LWP 30101) exited]
|
372
|
#1500 024.423 R Known maps:
|
373
|
#1500 024.424 R 0: MAP01 "~/Games/Doom/DOOM2.WAD"
|
374
|
#1500 024.424 R 1: MAP02 "~/Games/Doom/DOOM2.WAD"
|
375
|
#1500 024.424 R 2: MAP03 "~/Games/Doom/DOOM2.WAD"
|
376
|
#1500 024.424 R 3: MAP04 "~/Games/Doom/DOOM2.WAD"
|
377
|
#1500 024.424 R 4: MAP05 "~/Games/Doom/DOOM2.WAD"
|
378
|
#1500 024.424 R 5: MAP06 "~/Games/Doom/DOOM2.WAD"
|
379
|
#1500 024.424 R 6: MAP07 "~/Games/Doom/DOOM2.WAD"
|
380
|
#1500 024.424 R 7: MAP08 "~/Games/Doom/DOOM2.WAD"
|
381
|
#1500 024.424 R 8: MAP09 "~/Games/Doom/DOOM2.WAD"
|
382
|
#1500 024.424 R 9: MAP10 "~/Games/Doom/DOOM2.WAD"
|
383
|
#1500 024.424 R 10: MAP11 "~/Games/Doom/DOOM2.WAD"
|
384
|
#1500 024.424 R 11: MAP12 "~/Games/Doom/DOOM2.WAD"
|
385
|
#1500 024.424 R 12: MAP13 "~/Games/Doom/DOOM2.WAD"
|
386
|
#1500 024.424 R 13: MAP14 "~/Games/Doom/DOOM2.WAD"
|
387
|
#1500 024.424 R 14: MAP15 "~/Games/Doom/DOOM2.WAD"
|
388
|
#1500 024.424 R 15: MAP16 "~/Games/Doom/DOOM2.WAD"
|
389
|
#1500 024.424 R 16: MAP17 "~/Games/Doom/DOOM2.WAD"
|
390
|
#1500 024.424 R 17: MAP18 "~/Games/Doom/DOOM2.WAD"
|
391
|
#1500 024.424 R 18: MAP19 "~/Games/Doom/DOOM2.WAD"
|
392
|
#1500 024.424 R 19: MAP20 "~/Games/Doom/DOOM2.WAD"
|
393
|
#1500 024.424 R 20: MAP21 "~/Games/Doom/DOOM2.WAD"
|
394
|
#1500 024.424 R 21: MAP22 "~/Games/Doom/DOOM2.WAD"
|
395
|
#1500 024.424 R 22: MAP23 "~/Games/Doom/DOOM2.WAD"
|
396
|
#1500 024.424 R 23: MAP24 "~/Games/Doom/DOOM2.WAD"
|
397
|
#1500 024.424 R 24: MAP25 "~/Games/Doom/DOOM2.WAD"
|
398
|
#1500 024.424 R 25: MAP26 "~/Games/Doom/DOOM2.WAD"
|
399
|
#1500 024.424 R 26: MAP27 "~/Games/Doom/DOOM2.WAD"
|
400
|
#1500 024.425 R 27: MAP28 "~/Games/Doom/DOOM2.WAD"
|
401
|
#1500 024.425 R 28: MAP29 "~/Games/Doom/DOOM2.WAD"
|
402
|
#1500 024.425 R 29: MAP30 "~/Games/Doom/DOOM2.WAD"
|
403
|
#1500 024.425 R 30: MAP31 "~/Games/Doom/DOOM2.WAD"
|
404
|
#1500 024.425 R 31: MAP32 "~/Games/Doom/DOOM2.WAD"
|
405
|
#1500 024.425 R
|
406
|
#1500 024.425 R Found 32 maps in total.
|
407
|
|
408
|
Program received signal SIGSEGV, Segmentation fault.
|
409
|
0x00000000006c352d in GameSelectionWidget::select (this=0x43cf240, item=
|
410
|
0x4ffe7e0)
|
411
|
at ../../doomsday/client/src/ui/widgets/gameselectionwidget.cpp:467
|
412
|
467 if(d->doAction)
|
413
|
(gdb) step
|
414
|
[Thread 0x7fffa0fca700 (LWP 30094) exited]
|
415
|
[Thread 0x7fffa07c9700 (LWP 30095) exited]
|
416
|
[Thread 0x7fff9d292700 (LWP 30093) exited]
|
417
|
[Thread 0x7fff9dffd700 (LWP 30079) exited]
|
418
|
[Thread 0x7fffb4c75700 (LWP 30078) exited]
|
419
|
[Thread 0x7fffb5c5f700 (LWP 30077) exited]
|
420
|
[Thread 0x7fffb6460700 (LWP 30073) exited]
|
421
|
[Thread 0x7fffb6c61700 (LWP 30072) exited]
|
422
|
[Thread 0x7fffbffff700 (LWP 30070) exited]
|
423
|
[Thread 0x7fffd37fe700 (LWP 30069) exited]
|
424
|
[Thread 0x7fffd8ff5700 (LWP 30065) exited]
|
425
|
[Thread 0x7fffe1c3b700 (LWP 30064) exited]
|
426
|
[Thread 0x7fffe2b79700 (LWP 30063) exited]
|
427
|
|
428
|
Program terminated with signal SIGSEGV, Segmentation fault.
|
429
|
The program no longer exists.
|
430
|
(gdb)
|
431
|
|