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gdb_output_build1500_20150209.3.txt

eunbolt, 2015-02-09 09:59

 
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dave@theBeast:~$ cd /opt/deng1500/bin/
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dave@theBeast:/opt/deng1500/bin$ gdb --args doomsday -nofsaa -game doom1-ultimate
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GNU gdb (Ubuntu 7.8-1ubuntu4) 7.8.0.20141001-cvs
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Copyright (C) 2014 Free Software Foundation, Inc.
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License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
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This is free software: you are free to change and redistribute it.
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There is NO WARRANTY, to the extent permitted by law.  Type "show copying"
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and "show warranty" for details.
9
This GDB was configured as "x86_64-linux-gnu".
10
Type "show configuration" for configuration details.
11
For bug reporting instructions, please see:
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<http://www.gnu.org/software/gdb/bugs/>.
13
Find the GDB manual and other documentation resources online at:
14
<http://www.gnu.org/software/gdb/documentation/>.
15
For help, type "help".
16
Type "apropos word" to search for commands related to "word"...
17
Reading symbols from doomsday...done.
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(gdb) start
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Temporary breakpoint 1 at 0x4f02da: file ../../doomsday/client/src/main_client.cpp, line 56.
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Starting program: /opt/deng1500/bin/doomsday -nofsaa -game doom1-ultimate
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[Thread debugging using libthread_db enabled]
22
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
23

    
24
Temporary breakpoint 1, main (argc=4, argv=0x7fffffffde98)
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    at ../../doomsday/client/src/main_client.cpp:56
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56	{
27
(gdb) continue
28
Continuing.
29
[New Thread 0x7fffe2b79700 (LWP 30063)]
30
[New Thread 0x7fffe1c3b700 (LWP 30064)]
31
[New Thread 0x7fffd8ff5700 (LWP 30065)]
32
[New Thread 0x7fffd3fff700 (LWP 30066)]
33
[New Thread 0x7fffd37fe700 (LWP 30067)]
34
[Thread 0x7fffd37fe700 (LWP 30067) exited]
35
[New Thread 0x7fffd37fe700 (LWP 30069)]
36
[New Thread 0x7fffbffff700 (LWP 30070)]
37
#1500 004.168    (i) Application path: /opt/deng1500/bin/doomsday
38
#1500 004.169        Created a new 32.0 MB memory volume.
39
#1500 004.297        Config::read: modules/Config matches version [ 2, 0, 0, 1500 ]
40
#1500 004.404    (i) Executable: Doomsday Engine 1.15.0 (Unstable 64-bit +D +R) Feb  9 2015 20:20:32
41
#1500 004.404        Command line options:
42
#1500 004.405          0: /opt/deng1500/bin/doomsday
43
#1500 004.405          1: -nofsaa
44
#1500 004.405          2: -game
45
#1500 004.405          3: doom1-ultimate
46
#1500 004.409        RenderSystem: Loading shader definitions from read-only archive entry "renderer.pack/
47
                                   shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/
48
                                   shaders.dei"] from archive in read-only "(basedir)/data/
49
                                   net.dengine.client.pack"
50
#1500 004.417        ^ : Loading shader definitions from read-only archive entry "renderer.pack/
51
                         lensflares.pack/shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/
52
                         lensflares.pack/shaders.dei"] from archive in read-only "(basedir)/data/
53
                         net.dengine.client.pack"
54
#1500 007.888 I  (i) Joystick_Init: No joysticks found
55
[New Thread 0x7fffb6c61700 (LWP 30071)]
56
[Thread 0x7fffb6c61700 (LWP 30071) exited]
57
[New Thread 0x7fffb6c61700 (LWP 30072)]
58
[New Thread 0x7fffb6460700 (LWP 30073)]
59
[New Thread 0x7fffb5c5f700 (LWP 30074)]
60
[Thread 0x7fffb5c5f700 (LWP 30074) exited]
61
#1500 007.966 A(WRN) loadAudioDriver: Loading of "fmod" failed
62
#1500 007.966 A(WRN) Failed initializing audio driver "FMOD"
63
#1500 007.942 G  (i) OpenGL 3.0 supported
64
#1500 007.943 G      Sys_GLInitialize: OpenGL information:
65
                       Version:  3.0 Mesa 10.5.0-devel (git-6e283d4 2015-01-31 utopic-oibaf-ppa+gallium-nine)
66
                       Renderer: Gallium 0.4 on AMD BARTS
67
                       Vendor:   X.Org
68
                     Capabilities:
69
                       Compressed texture formats: 3
70
                       Use texture compression:    no
71
                       Available texture units:    8
72
                       Maximum texture anisotropy: 16
73
                       Maximum texture size:       16384
74
                       Line width granularity:     0.1
75
                       Line width range:           1...16384
76
#1500 007.943 G      ^ : OpenGL Extensions:
77
#1500 007.943 G      ^ :     AMD extensions:
78
                             conservative_depth, draw_buffers_blend, seamless_cubemap_per_texture,
79
                             shader_stencil_export, shader_trinary_minmax
80
#1500 007.943 G      ^ :     ANGLE extensions:
81
                             texture_compression_dxt3, texture_compression_dxt5
82
#1500 007.943 G      ^ :     APPLE extensions:
83
                             packed_pixels, vertex_array_object
84
#1500 007.943 G      ^ :     ARB extensions:
85
                             ES2_compatibility, ES3_compatibility, base_instance, blend_func_extended,
86
                             buffer_storage, clear_buffer_object, clip_control, color_buffer_float,
87
                             compressed_texture_pixel_storage, conservative_depth, copy_buffer, debug_output,
88
                             depth_buffer_float, depth_clamp, depth_texture, derivative_control, draw_buffers,
89
                             draw_buffers_blend, draw_elements_base_vertex, draw_instanced,
90
                             explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions,
91
                             fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object,
92
                             framebuffer_sRGB, get_program_binary, half_float_pixel, half_float_vertex,
93
                             instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment,
94
                             map_buffer_range, multi_bind, multisample, multitexture, occlusion_query,
95
                             occlusion_query2, pixel_buffer_object, point_parameters, point_sprite,
96
                             provoking_vertex, robustness, sample_shading, sampler_objects, seamless_cube_map,
97
                             seamless_cubemap_per_texture, separate_shader_objects, shader_bit_encoding,
98
                             shader_objects, shader_stencil_export, shader_texture_lod, shading_language_100,
99
                             shading_language_420pack, shading_language_packing, shadow, stencil_texturing,
100
                             sync, texture_barrier, texture_border_clamp, texture_compression,
101
                             texture_compression_bptc, texture_compression_rgtc, texture_cube_map,
102
                             texture_cube_map_array, texture_env_add, texture_env_combine,
103
                             texture_env_crossbar, texture_env_dot3, texture_float, texture_gather,
104
                             texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample,
105
                             texture_non_power_of_two, texture_query_levels, texture_query_lod,
106
                             texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage,
107
                             texture_storage_multisample, texture_swizzle, timer_query, transform_feedback2,
108
                             transform_feedback3, transform_feedback_instanced, transpose_matrix,
109
                             uniform_buffer_object, vertex_array_bgra, vertex_array_object,
110
                             vertex_attrib_binding, vertex_buffer_object, vertex_program, vertex_shader,
111
                             vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, window_pos
112
#1500 007.943 G      ^ :     ATI extensions:
113
                             blend_equation_separate, draw_buffers, separate_stencil, texture_compression_3dc,
114
                             texture_env_combine3, texture_float, texture_mirror_once
115
#1500 007.944 G      ^ :     EXT extensions:
116
                             abgr, bgra, blend_color, blend_equation_separate, blend_func_separate,
117
                             blend_minmax, blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2,
118
                             draw_instanced, draw_range_elements, fog_coord, framebuffer_blit,
119
                             framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object,
120
                             framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays,
121
                             packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object,
122
                             point_parameters, polygon_offset, provoking_vertex, rescale_normal,
123
                             secondary_color, separate_specular_color, shader_integer_mix, shadow_funcs,
124
                             stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_array,
125
                             texture_compression_dxt1, texture_compression_latc, texture_compression_rgtc,
126
                             texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
127
                             texture_env_combine, texture_env_dot3, texture_filter_anisotropic,
128
                             texture_integer, texture_lod_bias, texture_mirror_clamp, texture_object,
129
                             texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent,
130
                             texture_snorm, texture_swizzle, timer_query, transform_feedback, vertex_array,
131
                             vertex_array_bgra
132
#1500 007.944 G      ^ :     IBM extensions:
133
                             multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat
134
#1500 007.944 G      ^ :     INGR extensions:
135
                             blend_func_separate
136
#1500 007.944 G      ^ :     KHR extensions:
137
                             context_flush_control, debug
138
#1500 007.944 G      ^ :     MESA extensions:
139
                             pack_invert, texture_signed_rgba, window_pos
140
#1500 007.944 G      ^ :     NV extensions:
141
                             blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent,
142
                             packed_depth_stencil, primitive_restart, texgen_reflection, texture_barrier,
143
                             texture_env_combine4, texture_rectangle, vdpau_interop
144
#1500 007.944 G      ^ :     OES extensions:
145
                             EGL_image, read_format
146
#1500 007.944 G      ^ :     S3 extensions:
147
                             s3tc
148
#1500 007.945 G      ^ :     SGIS extensions:
149
                             generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod
150
#1500 007.945 G      ^ :     SUN extensions:
151
                             multi_draw_arrays
152
#1500 007.945 G      ^ :   Extensions (GLX):
153
#1500 007.945 G      ^ :     GLX extensions:
154
                             ARB_create_context, ARB_create_context_profile, ARB_fbconfig_float,
155
                             ARB_framebuffer_sRGB, ARB_get_proc_address, ARB_multisample,
156
                             EXT_create_context_es2_profile, EXT_framebuffer_sRGB, EXT_import_context,
157
                             EXT_texture_from_pixmap, EXT_visual_info, EXT_visual_rating, INTEL_swap_event,
158
                             MESA_copy_sub_buffer, MESA_multithread_makecurrent, MESA_query_renderer,
159
                             MESA_swap_control, OML_swap_method, OML_sync_control, SGIS_multisample,
160
                             SGIX_fbconfig, SGIX_pbuffer, SGIX_visual_select_group, SGI_make_current_read,
161
                             SGI_swap_control, SGI_video_sync
162
#1500 007.975 A      Audio configuration:
163
                       Music: SDLMixer::Music
164
                       SFX:   SDLMixer
165
#1500 007.977 R  (i) Using DOOMWADDIR: ~/Games/Doom
166
[New Thread 0x7fffb5c5f700 (LWP 30077)]
167
[New Thread 0x7fffb4c75700 (LWP 30078)]
168
[New Thread 0x7fff9dffd700 (LWP 30079)]
169
[New Thread 0x7fff9d292700 (LWP 30080)]
170
[Thread 0x7fff9d292700 (LWP 30080) exited]
171
[New Thread 0x7fff9d292700 (LWP 30081)]
172
#1500 009.571 R      Locating "HACX - Twitch 'n Kill"...
173
#1500 009.589 R       ! hacx.wad: missing 
174
                      - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
175
#1500 009.589 R       ⇒ Not playable (incomplete resources)
176
#1500 009.589 R      Locating "Chex(R) Quest"...
177
#1500 009.601 R       ! chex.wad: missing 
178
                      - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
179
#1500 009.601 R       ⇒ Not playable (incomplete resources)
180
#1500 009.601 R      Locating "Final DOOM: TNT: Evilution"...
181
#1500 009.688 R       - tnt.wad: "~/Games/Doom/TNT.WAD"
182
                      - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
183
#1500 009.688 R       ⇒ Playable
184
#1500 009.688 R      Locating "Final DOOM: The Plutonia Experiment"...
185
#1500 009.771 R       - plutonia.wad: "~/Games/Doom/PLUTONIA.WAD"
186
                      - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
187
#1500 009.771 R       ⇒ Playable
188
#1500 009.771 R      Locating "DOOM 2: Hell on Earth"...
189
#1500 009.852 R       - doom2.wad or doom2f.wad: "~/Games/Doom/DOOM2.WAD"
190
                      - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
191
#1500 009.855 R       ⇒ Playable
192
#1500 009.855 R      Locating "Ultimate DOOM"...
193
#1500 009.923 R       - doom.wad or doomu.wad: "~/Games/Doom/DOOM.WAD"
194
                      - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
195
#1500 009.923 R       ⇒ Playable
196
#1500 009.923 R      Locating "DOOM Registered"...
197
#1500 009.989 R       - doom.wad: "~/Games/Doom/DOOM.WAD"
198
                      - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
199
#1500 009.989 R       ⇒ Playable
200
#1500 009.989 R      Locating "DOOM Shareware"...
201
#1500 010.008 R       ! doom1.wad: missing 
202
                      - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
203
#1500 010.008 R       ⇒ Not playable (incomplete resources)
204
#1500 010.008 R      Locating "Doom 64"...
205
#1500 010.011 R       ! doom64.wad: missing 
206
                      - libdoom64.pk3: "(basedir)/data/jdoom64/libdoom64.pk3"
207
#1500 010.011 R       ⇒ Not playable (incomplete resources)
208
#1500 010.011 R      Locating "Heretic: Shadow of the Serpent Riders"...
209
#1500 010.016 R       ! heretic.wad: missing 
210
                      - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
211
#1500 010.016 R       ⇒ Not playable (incomplete resources)
212
#1500 010.016 R      Locating "Heretic Registered"...
213
#1500 010.020 R       ! heretic.wad: missing 
214
                      - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
215
#1500 010.020 R       ⇒ Not playable (incomplete resources)
216
#1500 010.020 R      Locating "Heretic Shareware"...
217
#1500 010.024 R       ! heretic1.wad: missing 
218
                      - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
219
#1500 010.024 R       ⇒ Not playable (incomplete resources)
220
#1500 010.024 R      Locating "Hexen: Deathkings of the Dark Citadel"...
221
#1500 010.034 R       ! hexen.wad: missing 
222
                      ! hexdd.wad: missing 
223
                      - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
224
#1500 010.034 R       ⇒ Not playable (incomplete resources)
225
#1500 010.034 R      Locating "Hexen"...
226
#1500 010.043 R       - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
227
                      ! hexen.wad: missing 
228
#1500 010.043 R       ⇒ Not playable (incomplete resources)
229
#1500 010.043 R      Locating "Hexen v1.0"...
230
[Thread 0x7fff9d292700 (LWP 30081) exited]
231
#1500 010.053 R       ! hexen.wad: missing 
232
                      - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
233
#1500 010.053 R       ⇒ Not playable (incomplete resources)
234
#1500 010.053 R      Locating "Hexen 4-map Demo"...
235
#1500 010.062 R       ! hexen.wad or machexendemo.wad or hexendemo.wad: missing 
236
                      - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
237
#1500 010.062 R       ⇒ Not playable (incomplete resources)
238
#1500 010.062 R      Locating "Hexen 4-map Beta Demo"...
239
#1500 010.082 R       ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing 
240
                      - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
241
#1500 010.082 R       ⇒ Not playable (incomplete resources)
242
#1500 010.637        Selecting game 'doom1-ultimate'...
243
[New Thread 0x7fff9d292700 (LWP 30082)]
244
[Thread 0x7fff9d292700 (LWP 30082) exited]
245
[New Thread 0x7fff9d292700 (LWP 30087)]
246
#1500 010.932 R      Path "auto" now mapped to "data/jdoom/auto"
247
#1500 010.933 R      Path "auto" now mapped to "defs/jdoom/auto"
248
#1500 010.933 R      Loading game resources...
249
#1500 011.044 R      IWAD identification: 0xdb003a
250
[Thread 0x7fff9d292700 (LWP 30087) exited]
251
[New Thread 0x7fff9d292700 (LWP 30088)]
252
[Thread 0x7fff9d292700 (LWP 30088) exited]
253
[New Thread 0x7fff9d292700 (LWP 30089)]
254
#1500 011.830 R      ResourceSystem > loadCompositeTextureDefs:
255
                         Loaded all 125 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/
256
                         TEXTURE1.lmp"
257
#1500 011.903 R      ^ : Loaded all 162 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/
258
                         TEXTURE2.lmp"
259
#1500 012.098 S      Parsing primary config "configs/doom/game.cfg"...
260
#1500 012.456 R      Def_Read: Parsing definition files...
261
#1500 013.389 R      ^ : Definitions:
262
#1500 013.391 R      ^ :   4   episodes
263
                           28  animation groups
264
                           6   composite fonts
265
                           8   finales
266
                           9   lights
267
                           37  map infos
268
                           7   materials
269
                           19  particle generators
270
                           4   skies
271
                           69  songs
272
                           110 sound effects
273
                           138 sprite names
274
                           974 states
275
                           49  surface decorations
276
                           368 text strings
277
                           8   texture environments
278
                           140 things
279
#1500 013.409 R      ResourceSystem: Model init completed in 0.00 seconds
280
[Thread 0x7fff9d292700 (LWP 30089) exited]
281
#1500 013.696 R      Known maps:
282
#1500 013.697 R          0: E1M1           "~/Games/Doom/DOOM.WAD"
283
#1500 013.697 R          1: E1M2           "~/Games/Doom/DOOM.WAD"
284
#1500 013.697 R          2: E1M3           "~/Games/Doom/DOOM.WAD"
285
#1500 013.697 R          3: E1M4           "~/Games/Doom/DOOM.WAD"
286
#1500 013.697 R          4: E1M5           "~/Games/Doom/DOOM.WAD"
287
#1500 013.697 R          5: E1M6           "~/Games/Doom/DOOM.WAD"
288
#1500 013.697 R          6: E1M7           "~/Games/Doom/DOOM.WAD"
289
#1500 013.697 R          7: E1M8           "~/Games/Doom/DOOM.WAD"
290
#1500 013.697 R          8: E1M9           "~/Games/Doom/DOOM.WAD"
291
#1500 013.697 R          9: E2M1           "~/Games/Doom/DOOM.WAD"
292
#1500 013.697 R         10: E2M2           "~/Games/Doom/DOOM.WAD"
293
#1500 013.697 R         11: E2M3           "~/Games/Doom/DOOM.WAD"
294
#1500 013.697 R         12: E2M4           "~/Games/Doom/DOOM.WAD"
295
#1500 013.697 R         13: E2M5           "~/Games/Doom/DOOM.WAD"
296
#1500 013.697 R         14: E2M6           "~/Games/Doom/DOOM.WAD"
297
#1500 013.697 R         15: E2M7           "~/Games/Doom/DOOM.WAD"
298
#1500 013.697 R         16: E2M8           "~/Games/Doom/DOOM.WAD"
299
#1500 013.697 R         17: E2M9           "~/Games/Doom/DOOM.WAD"
300
#1500 013.697 R         18: E3M1           "~/Games/Doom/DOOM.WAD"
301
#1500 013.698 R         19: E3M2           "~/Games/Doom/DOOM.WAD"
302
#1500 013.698 R         20: E3M3           "~/Games/Doom/DOOM.WAD"
303
#1500 013.698 R         21: E3M4           "~/Games/Doom/DOOM.WAD"
304
#1500 013.698 R         22: E3M5           "~/Games/Doom/DOOM.WAD"
305
#1500 013.698 R         23: E3M6           "~/Games/Doom/DOOM.WAD"
306
#1500 013.698 R         24: E3M7           "~/Games/Doom/DOOM.WAD"
307
#1500 013.698 R         25: E3M8           "~/Games/Doom/DOOM.WAD"
308
#1500 013.698 R         26: E3M9           "~/Games/Doom/DOOM.WAD"
309
#1500 013.698 R         27: E4M1           "~/Games/Doom/DOOM.WAD"
310
#1500 013.698 R         28: E4M2           "~/Games/Doom/DOOM.WAD"
311
#1500 013.698 R         29: E4M3           "~/Games/Doom/DOOM.WAD"
312
#1500 013.698 R         30: E4M4           "~/Games/Doom/DOOM.WAD"
313
#1500 013.698 R         31: E4M5           "~/Games/Doom/DOOM.WAD"
314
#1500 013.698 R         32: E4M6           "~/Games/Doom/DOOM.WAD"
315
#1500 013.698 R         33: E4M7           "~/Games/Doom/DOOM.WAD"
316
#1500 013.698 R         34: E4M8           "~/Games/Doom/DOOM.WAD"
317
#1500 013.698 R         35: E4M9           "~/Games/Doom/DOOM.WAD"
318
#1500 013.698 R      
319
#1500 013.698 R      Found 36 maps in total.
320
#1500 014.111        
321
                     
322
#1500 014.111        Ultimate DOOM
323
#1500 014.111        
324
                     
325
[New Thread 0x7fff9d292700 (LWP 30093)]
326
[New Thread 0x7fffa0fca700 (LWP 30094)]
327
[New Thread 0x7fffa07c9700 (LWP 30095)]
328
#1500 014.537 A      InFineSystem > FinaleInterpreter > S_StartMusic:
329
                         Starting music 'intro'
330
#1500 015.321 N      MasterWorker: Received 8 servers from master
331
#1500 017.306 N      ^ : Received 8 servers from master
332
[Thread 0x7fffd3fff700 (LWP 30066) exited]
333
#1500 020.619        Selecting game 'doom2'...
334
[New Thread 0x7fffd3fff700 (LWP 30098)]
335
[Thread 0x7fffd3fff700 (LWP 30098) exited]
336
[New Thread 0x7fffd3fff700 (LWP 30099)]
337
#1500 020.808 R      Path "auto" now mapped to "data/jdoom/auto"
338
#1500 020.808 R      Path "auto" now mapped to "defs/jdoom/auto"
339
#1500 020.808 R      Loading game resources...
340
[Thread 0x7fffd3fff700 (LWP 30099) exited]
341
#1500 020.949 R      IWAD identification: 0x10424c4
342
[New Thread 0x7fffd3fff700 (LWP 30100)]
343
[Thread 0x7fffd3fff700 (LWP 30100) exited]
344
[New Thread 0x7fffd3fff700 (LWP 30101)]
345
#1500 021.699        ResourceSystem > loadCompositeTextureDefs > readPatchNames > Wad::cacheLump:
346
                         Created a new 32.0 MB memory volume.
347
#1500 021.863 R      ResourceSystem > loadCompositeTextureDefs:
348
                         Loaded all 428 texture definitions from "~/Games/Doom/DOOM2.WAD:(basedir)/
349
                         TEXTURE1.lmp"
350
#1500 022.191 S      Parsing primary config "configs/doom/game.cfg"...
351
#1500 022.671 R      Def_Read: Parsing definition files...
352
#1500 024.092 R      ^ : Definitions:
353
#1500 024.096 R      ^ :   1   episodes
354
                           30  animation groups
355
                           6   composite fonts
356
                           10  finales
357
                           9   lights
358
                           33  map infos
359
                           7   materials
360
                           27  particle generators
361
                           3   skies
362
                           68  songs
363
                           110 sound effects
364
                           138 sprite names
365
                           974 states
366
                           51  surface decorations
367
                           368 text strings
368
                           11  texture environments
369
                           140 things
370
#1500 024.130 R      ResourceSystem: Model init completed in 0.00 seconds
371
[Thread 0x7fffd3fff700 (LWP 30101) exited]
372
#1500 024.423 R      Known maps:
373
#1500 024.424 R          0: MAP01          "~/Games/Doom/DOOM2.WAD"
374
#1500 024.424 R          1: MAP02          "~/Games/Doom/DOOM2.WAD"
375
#1500 024.424 R          2: MAP03          "~/Games/Doom/DOOM2.WAD"
376
#1500 024.424 R          3: MAP04          "~/Games/Doom/DOOM2.WAD"
377
#1500 024.424 R          4: MAP05          "~/Games/Doom/DOOM2.WAD"
378
#1500 024.424 R          5: MAP06          "~/Games/Doom/DOOM2.WAD"
379
#1500 024.424 R          6: MAP07          "~/Games/Doom/DOOM2.WAD"
380
#1500 024.424 R          7: MAP08          "~/Games/Doom/DOOM2.WAD"
381
#1500 024.424 R          8: MAP09          "~/Games/Doom/DOOM2.WAD"
382
#1500 024.424 R          9: MAP10          "~/Games/Doom/DOOM2.WAD"
383
#1500 024.424 R         10: MAP11          "~/Games/Doom/DOOM2.WAD"
384
#1500 024.424 R         11: MAP12          "~/Games/Doom/DOOM2.WAD"
385
#1500 024.424 R         12: MAP13          "~/Games/Doom/DOOM2.WAD"
386
#1500 024.424 R         13: MAP14          "~/Games/Doom/DOOM2.WAD"
387
#1500 024.424 R         14: MAP15          "~/Games/Doom/DOOM2.WAD"
388
#1500 024.424 R         15: MAP16          "~/Games/Doom/DOOM2.WAD"
389
#1500 024.424 R         16: MAP17          "~/Games/Doom/DOOM2.WAD"
390
#1500 024.424 R         17: MAP18          "~/Games/Doom/DOOM2.WAD"
391
#1500 024.424 R         18: MAP19          "~/Games/Doom/DOOM2.WAD"
392
#1500 024.424 R         19: MAP20          "~/Games/Doom/DOOM2.WAD"
393
#1500 024.424 R         20: MAP21          "~/Games/Doom/DOOM2.WAD"
394
#1500 024.424 R         21: MAP22          "~/Games/Doom/DOOM2.WAD"
395
#1500 024.424 R         22: MAP23          "~/Games/Doom/DOOM2.WAD"
396
#1500 024.424 R         23: MAP24          "~/Games/Doom/DOOM2.WAD"
397
#1500 024.424 R         24: MAP25          "~/Games/Doom/DOOM2.WAD"
398
#1500 024.424 R         25: MAP26          "~/Games/Doom/DOOM2.WAD"
399
#1500 024.424 R         26: MAP27          "~/Games/Doom/DOOM2.WAD"
400
#1500 024.425 R         27: MAP28          "~/Games/Doom/DOOM2.WAD"
401
#1500 024.425 R         28: MAP29          "~/Games/Doom/DOOM2.WAD"
402
#1500 024.425 R         29: MAP30          "~/Games/Doom/DOOM2.WAD"
403
#1500 024.425 R         30: MAP31          "~/Games/Doom/DOOM2.WAD"
404
#1500 024.425 R         31: MAP32          "~/Games/Doom/DOOM2.WAD"
405
#1500 024.425 R      
406
#1500 024.425 R      Found 32 maps in total.
407

    
408
Program received signal SIGSEGV, Segmentation fault.
409
0x00000000006c352d in GameSelectionWidget::select (this=0x43cf240, item=
410
    0x4ffe7e0)
411
    at ../../doomsday/client/src/ui/widgets/gameselectionwidget.cpp:467
412
467	    if(d->doAction)
413
(gdb) step
414
[Thread 0x7fffa0fca700 (LWP 30094) exited]
415
[Thread 0x7fffa07c9700 (LWP 30095) exited]
416
[Thread 0x7fff9d292700 (LWP 30093) exited]
417
[Thread 0x7fff9dffd700 (LWP 30079) exited]
418
[Thread 0x7fffb4c75700 (LWP 30078) exited]
419
[Thread 0x7fffb5c5f700 (LWP 30077) exited]
420
[Thread 0x7fffb6460700 (LWP 30073) exited]
421
[Thread 0x7fffb6c61700 (LWP 30072) exited]
422
[Thread 0x7fffbffff700 (LWP 30070) exited]
423
[Thread 0x7fffd37fe700 (LWP 30069) exited]
424
[Thread 0x7fffd8ff5700 (LWP 30065) exited]
425
[Thread 0x7fffe1c3b700 (LWP 30064) exited]
426
[Thread 0x7fffe2b79700 (LWP 30063) exited]
427

    
428
Program terminated with signal SIGSEGV, Segmentation fault.
429
The program no longer exists.
430
(gdb) 
431