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# Tracker Status Priority Subject Assignee Updated % Done
2450 Bug New Normal weapon stretched Deng Team 2021-02-22 04:19

1964 Bug Closed High Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies) danij 2015-03-03 03:14

1929 Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1897 Bug New Low Slightly different sprite clipping in Dday versus vanilla 2017-04-03 18:32

1616 Feature New Normal Selector for sprites 2019-11-29 18:35

1559 Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1546 Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1525 Feature Closed Normal Allow gaps in Sprite animation frame sets danij 2015-03-07 07:43

1522 Feature Rejected Low Sprite scaling 2019-11-29 15:44

1008 Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

967 Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

684 Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

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